meh never mind it decided to fire up after a third change musta been a fluke

On Sat, May 23, 2009 at 12:56 PM, Clyde cide <thedrunkenbraw...@gmail.com>wrote:

> Well I did load it up. The only possible issue I see is this, its not
> connecting to the sql datatbase. This isnt unusual for a restart on the
> server and a map change usualy will reconnect it. however weve been through
> 2 map changes and still no connection
>
>
> On Sat, May 23, 2009 at 12:32 PM, Steve Kovack Sr. 
> <ofcba...@hotmail.com>wrote:
>
>>
>> Well we worked with Beetlefart on the Windowz version and since applying
>> .89 we've had no crashes or other weird behavior on our live game server.  I
>> have also put it on my vanilla test server without any changes and it's been
>> running since applied.  I looked at those threads in the BM forums and to me
>> it looked like there may be some config changes needed,
>>  (bm_UseForcedRespawnforFastRespawn 0
>> in the default.cfg was one), but then all is good.  We haven't really
>> tested out all functions yet (will be done as we use it).  Of course your
>> milage may vary, hehe.
>>
>> > Date: Sat, 23 May 2009 10:03:56 -0400
>> > From: thedrunkenbraw...@gmail.com
>> > To: hlds@list.valvesoftware.com
>> > Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
>> >
>> > all the crashes are fixed? Ive seen some threads there that make it look
>> > like 89 is crashing as well
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