Ahh.. I just assumed they were the same client..

Maybe user has something block requests for .bz2 files? Or running some kind
of client hack?

Hmm.. weird

William Stillwell

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Steven Sumichrast
Sent: Thursday, May 28, 2009 2:36 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just ..bsp

William, did you note the different IP addresses for the GETs?  The
bz2 was from one address, the bsp was from another.  Unlikely that
this was a hashing issue... It really seems like the client's initial
request never got to the server.  In that case, not much can be done
about this.



On Thu, May 28, 2009 at 11:55 AM, William Stillwell
<[email protected]> wrote:
> It downloaded the BZ2, decompressed it, and its hashed failed on the
client,
> and therefore is now looking for the other file. I had this problem
before.
>
> Do a SHA1 and MD5 Hash on the bsp file on your game server.
> Then do an SHA1 and MD5 has on the uncompressed map on your map server.
>
> This is what I do:
>
> My local "game" server, does a nightly SHA/MD5 Has on all bsp files, and
> then create file, with mapnames/sha/md5, and put them in a private website
> on the map server.
> Then my "DL" Server will go out, grab the list file, decompress, and
recheck
> the sha/md5, if it failes it will auto pull down from the game server the
> correct map.
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of HoundDawg
> Sent: Thursday, May 28, 2009 12:07 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just
..bsp
>
> If other clients are having no issues, then his server is configured
> correctly.  Like someone mentioned, it's most likely the fault of the
> client, for whatever reason.
>
> You may also want to lock down your web directory from potential leeches:
> http://wiki.unitedadmins.com/Fast_Map_Downloads
>
> --
> HoundDawg
>
> UnitedAdmins.com
> Forums: http://forums.unitedadmins.com
> Steam: http://steam.unitedadmins.com
> Wiki: http://wiki.unitedadmins.com
>
>
>
> MjrNuT wrote:
>> Is the client actually looking for the BSP not knowing only the BZ2 is
> there
>> (i.e., they typed manually in the browser for the file)?    You allow
d/ls
>> publically or is this locked down?
>>
>> [FLASH] MjrNuT
>> Arise from Flames and Ash, Behold Immortality
>>
>> www.flamesandash.com
>>
>>
>
>
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