I have a couple questions about the jamster version of the cbaseserver. I
have it installed (to the best of my knowledge) but there is one thing that
trips me up.. Primarily because I haven't done it before.

Adding users: To add users to the system add them as usual with the res flag
to your admin config or with high enough immunity if you use ONLY that part
of the plugin.

wat?

Can someone post the path to the admin config and an example?

Thanks!

-Matt

On Fri, May 29, 2009 at 8:31 PM, Flubber <[email protected]> wrote:

> The easiest way without a crash is the jamster version of the cbaseserver,
> wich allow to have slot reserve without wasting any.
>
> Jamster : http://forums.alliedmods.net/showthread.php?t=93053
> Original : http://forums.alliedmods.net/showthread.php?t=72322
>
> 2009/5/30 CLAN RCR <[email protected]>
>
> > meh.
> >
> > Thanks for the help guys.
> >
> > -Matt
> >
> > On Fri, May 29, 2009 at 7:30 PM, 1nsane <[email protected]> wrote:
> >
> > > Use the 33rd slot and hide it then. No need to kick people for no
> reason.
> > >
> > > 17vs16 shouldn't happen anyway. And so no one should try joining a
> server
> > > that says 33/32.
> > >
> > >
> > >
> > > On Fri, May 29, 2009 at 8:25 PM, Cc2iscooL <[email protected]>
> wrote:
> > >
> > > > Bingo. Thus is why we have -no- reserve slots on our servers.
> > > >
> > > > --
> > > > Cc2iscooL
> > > > Head Admin/Owner
> > > > http://www.cc2iscool.com
> > > >
> > > >
> > > > On Fri, May 29, 2009 at 6:42 PM, Donnie Newlove <
> > > [email protected]
> > > > >wrote:
> > > >
> > > > > Personally, I would never come back to a server again if I were
> > kicked
> > > > > and it does not matter if there was an admin that kicked me or a
> > > > > plugin just because an admin was trying to enter the server. To the
> > > > > player it makes no difference and is IMO very comparable to running
> > > > > fake clients. Imagine the following scenarios;
> > > > >
> > > > > 1. The player joins a server with 23/24 players. When he waited for
> 1
> > > > > minute the server is empty. The player had a bad experience but can
> > > > > find another sever.
> > > > >
> > > > > 2. The player joins a server with 23/24 players. He joins a team
> and
> > > > > cap points, push carts, stab backs and have a good experience. Then
> > > > > after 15 minutes the screen suddenly blanks out and he sees a
> message
> > > > > saying "You were kicked because you are really not important to
> us".
> > > > > The player now remembers this as a very bad experience and is
> > probably
> > > > > more likly to just exit the game.
> > > > >
> > > > > On 5/30/09, CLAN RCR <[email protected]> wrote:
> > > > > > Well.. Maybe it would help you guys if I told you what I was
> > looking
> > > > for.
> > > > > >
> > > > > > I don't want to hide slots. I would like all 32 slots accessible
> to
> > > > both
> > > > > > pubs and members. It might be nice to have members on an
> exception
> > > list
> > > > > so
> > > > > > they don't get kicked. But if someone gets kicked I would like
> for
> > it
> > > > to
> > > > > say
> > > > > > that they were kicked due to a reserved slot and not just some
> > > regular
> > > > > > 'you've been kicked' message.
> > > > > >
> > > > > > I've tried a reserved slot implementation in the past, and they
> all
> > > > > seemed
> > > > > > to be too complicated for me to understand config-wise. It
> wouldn't
> > > be
> > > > > > difficult I guess if there was some example I could follow and
> edit
> > > for
> > > > > my
> > > > > > needs. So, good documentation is a requirement.
> > > > > >
> > > > > > Anyway, if there is a way to do what I want to do using the
> simple
> > > > > built-in
> > > > > > SourceMod stuff, that would be fine. If I wanted to say.. Have
> > slots
> > > > > expire
> > > > > > every 30 days on some type of billing cycle, what implementation
> > > would
> > > > > you
> > > > > > guys suggest?
> > > > > >
> > > > > > Thanks for the help. ;-)
> > > > > >
> > > > > > -Matt
> > > > > >
> > > > > > On Fri, May 29, 2009 at 4:29 PM, Jeff Sugar <[email protected]
> >
> > > > wrote:
> > > > > >
> > > > > >> Depends what you're going for. Personally, I absolutely refuse
> to
> > > have
> > > > > any
> > > > > >> regular or pubby kicked just because a clan member happens to
> want
> > > in.
> > > > > Not
> > > > > >> what I think builds a good community. So, I use the h-reserved
> > slots
> > > > > >> plugin
> > > > > >> ( http://forums.alliedmods.net/showthread.php?t=61913&page=1 )
> on
> > > the
> > > > > SM
> > > > > >> forums along with sv_visiblemaxplayers so that we have a few
> > hidden
> > > > > slots
> > > > > >> that only admins/members/special regulars can connect to. This
> > > solves
> > > > > that
> > > > > >> issue, and the slots re-open for joining as soon as anyone
> happens
> > > to
> > > > > >> leave.
> > > > > >>
> > > > > >> -atreus
> > > > > >>
> > > > > >>
> > > > > >> On Fri, May 29, 2009 at 10:44 AM, CLAN RCR <[email protected]>
> > > wrote:
> > > > > >>
> > > > > >> > It's that time again.. For me to go out and research and see
> if
> > > > there
> > > > > >> > has
> > > > > >> > been an easier way of managing/running a reserved slot program
> > > > posted
> > > > > >> > anywhere.
> > > > > >> >
> > > > > >> > What say you, fellow admins? What are you using, and are there
> > > > > >> > implementation instructions?
> > > > > >> >
> > > > > >> > -Matt
> > > > > >> > _______________________________________________
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> > > > > >> >
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