I too have had occasional crashes but rarely, mostly "freezing" 
lag... Attached is a net graph taken from in game showing a gap when 
it occurs. This issue has been with us since the last one or two 
updates and affects everyone on the server, but not always at the 
same time. Also it does not get felt on every server at the same time 
it seems. I had this same issue a while back when valve capped or 
altered the maxrate or whatever it was, like 5 updates back. Almost 
seems to me like they re-implemented it without saying so.

I ran the server the other day with zero sourcemod, zero plugins, 
freshly downloaded server instances and still got it. I've tried 
different rates, etc, Tried with split rate, without, unlimited 
maxrate, limited, etc... All to no avail... Swapped our ram, had a 
19hr down time to check all aspects of the server, reinstalled the OS 
(windows server2003 R2)...  Running 32 man server, on and on and on...

Server physically checks out fine and is better than the last server 
I was running a few weeks back. Swapped machines right when this last 
update came out. Next step, new chassis, new rack I suppose. The 
funny thing is though, I have heard of other servers getting this too 
so it always leads me back to thinking steam dinked with something. 
CPU usage is way low normally but does jumpo a bit when the lag 
occurs, so nothing strange there... Pagefile activity shows nothing 
unusual... I do not see any unusual processes popping up or such on 
the machine. Ram seems steady as well... Seems to happen more often 
as the server gets full...

Any how... Attached is a link to a jpg for your viewing pleasure... 
Notice the Redish orange'ish bar at the very bottom... Sometimes it 
comes right before the lag.. WTF is that? Excuse the Choke "1", 
normally I run with 0 choke, steady as a rock... Was experimenting 
with different rates at the time.

<http://www.halsplayground.com/Lag1.jpg>LAG PICT HERE !!!

Hutch
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