It updated properly, but it destroyed my srcds_run file. It seems the games
segfaults without a proper srcds_run. :(

On Tue, Aug 25, 2009 at 8:57 PM, Kyle Sanderson <kyle.l...@gmail.com> wrote:

> About time... Now to make sure that these updates don't cause your server
> to
> segfault like the rest of the optional updates >.>
> House of Fail does your server start? or did it just segfault randomly when
> you were updating?
>
> Kyle.
>
> On Tue, Aug 25, 2009 at 5:51 PM, Saul Rennison <saul.renni...@gmail.com
> >wrote:
>
> > I shat myself. VALVe... I'm absolutely speechless :O
> >
> > I was originally expecting a content update but i'm happy either way!
> >
> > Thanks,
> > - Saul.
> >
> > On 26 Aug 2009, at 01:31, Jason Ruymen <jas...@valvesoftware.com> wrote:
> >
> > > An optional update for Counter-Strike: Source is now available.
> > > Please run hldsupdatetool to receive it.  The specific changes
> > > include:
> > >
> > > Engine:
> > > - Fixed an exploit that allowed files to be uploaded to the server
> > > at arbitrary locations in the file system
> > > - Fixed a server crash caused by a client packet claiming to be an
> > > HLTV client when HLTV is disabled on the server
> > > - Fixed a server crash caused by spoofing a client disconnect message
> > > - Fixed a server crash caused by sending malformed reliable
> > > subchannel data
> > >
> > > Counter-Strike: Source:
> > > - Novint Falcon support is now enabled by default
> > >
> > > Jason
> > >
> > >
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