can you explain how you went about fixing this nephyrin or provide more details?
On Sat, Sep 5, 2009 at 4:20 PM, Nephyrin Zey <[email protected]> wrote: > The bandwidth involved in this attack is tiny. The issue is srcds chokes > on large numbers of A2S_INFO packets, its not the traffic that's doing > machines in. I'd reckon a single residential connection could take down > a server this way. Once you fix the srcds issue, the problem stops. I > have a daemon that intercepts server queries and handles them itself. > It's currently handling this attacker hammering on two servers without > breaking 1% CPU or making a single-pixel dent in my bandwidth graphs, > and my tf2 servers continue to run just fine. > > And if you actually examine the attack, it's very obviously a single > source with spoofed IPs. I rather doubt someone has a million-strong > botnet containing nearly 30% unallocated IP ranges, that all happen to > have the same exact path length. > > - Neph > > On 09/05/2009 12:50 PM, [email protected] wrote: > > This... actually isn't a bad idea. It's a pain to implement, though, for > a > > couple of reasons. > > > > First, the assumption by most on this thread is that it's a single guy > > operating from a single (or just a handful) of computers. They further > > assume that he's forging the source IP addresses so the requests look > like > > they're coming from many many different machines. If this is true, > there's > > no way to trace or block him based upon the information included in the > > packets he's creating. I think this assumption is wrong, as I'll explain > > below. > > > > Second, if this assumption is incorrect you need to find a way to > identify > > each and every source and block them one at a time. Netblocks are at > best a > > crude measure which risks blocking many legitimate clients. Such a > process > > needs to be automated as much as possible or it's not effective. > > > > Now, why do I think that this is probably not coming from just a handful > of > > sources? Simple. DDoS stands for Distributed Denial of Service, after > > all. Botnets are reaching incredible proportions. It's easy to rent as > > many as a quarter million compromised machines if you want to and you > have > > the cash. > > > > Too cheap or too poor to rent someone else's network of infected PCs? No > > problem. Tools exist to build new malware and they're easy to come by if > > you're willing to start looking in the right places. All you have to do > is > > build your bot code and figure out a way to get it loaded on 5,000, > 10,000, > > or more PCs. After that, DDoS to your heart's content. Script kiddies > do > > this _all_ _the_ _time_. > > > > So, when under attack your choices are: > > > > * Wait it out. > > > > * Work with your vendor to figure out a way block the attack in the > first > > place. (Valve, obviously, in this case.) > > > > * Automate the process of identifying sources and filtering them out. > > > > * Cry a lot. > > > > Generally, I settle for a combination of the first and second options. > If > > an attack gets bad enough, I work with my local ISP to implement the > third. > > (My server is co-located in their datacenter and they're really good guys > to > > work with.) Generally, some combination of tcpwrapper, netfilter, and > > iptables will do the job on my Linux server. Sometimes we find it easier > to > > just block it at one of their routers so they don't have to deal with the > > traffic on their network. > > > > Every now and again, I find myself following the fourth option until I > > figure out what's going on and fall back on some combination of the first > > three options. :-) > > > > HTH. > > > > =JpS=SgtRock > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

