People people people,
There are much more elegant ways to deal with this than banning valve.
if(pWeapon->GetItemQuality() == ITEM_QUALITY_VALVE) {
pWeapon->AddAttribute("damage penalty", 0.0, true); //-100% damage
penalty.
}
Fixed.
Harmless as a butterfly.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Michael Krasnow
Sent: Tuesday, September 08, 2009 10:20 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Valve using their special weapons
I like the way you think! is there someway to increase the player limit to
over 34 to like 50 just for spectator
On Tue, Sep 8, 2009 at 9:55 AM, tgnwells <[email protected]> wrote:
> Seems like a childish and unprofessional thing to do. So it was probably
> a TF2 dev, yeah.
>
> On 9/8/2009 3:30 AM, Alec Sanger wrote:
> > Anyone ever run into a Valve employee using one of their special
weapons?
> We were getting complaints of a 100% crit hacker last night. I guess the
> players started giving them shit so they left. Upon further inspection, it
> was a Valve employee using a special Syringe gun
> >
> > http://www.tf2items.com/profiles/76561197999842654
> >
> > Valve Syringe Gun
> > (equipped)
> > +15% Damage Done
> > +150% Clip Size
> > +15% Firing Speed
> > On Hit: +15 Health
> > 100% Critical Hit vs Burning Players
> > +50 Max Health on Wearer
> > On Kill: 5 Seconds of 100% Critical Chance
> > On Hit: 30% Chance to Slow Target
> > Fire Retardant (1)
> > Dmg Taken From Fire Reduced (0.85)
> > Speed Boost When Active (1.15)
> >
> >
> > Just wondering if anyone's ever had issues with a valve employee coming
> in and dominating with one of their special weapons. I mean, shit, I might
> as well just ban the Valve group if this is going to happen.
> >
> > Thank you,
> > Alec Sanger
> > P: 248.941.3813
> > F: 313.286.8945
> >
> >
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