Respawns are perfectly ballenced, without respawn its horrible expecially on
a attack defend map

On Sun, Sep 13, 2009 at 3:00 PM, <[email protected]>wrote:

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> Today's Topics:
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>   1. Make the Map Quick List 100% Vanilla (Mike O'Laughlen)
>   2. Re: Make the Map Quick List 100% Vanilla (Michael Krasnow)
>   3. Re: Make the Map Quick List 100% Vanilla (Mike O'Laughlen)
>
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 13 Sep 2009 14:40:07 -0400
> From: "Mike O'Laughlen" <[email protected]>
> Subject: [hlds] Make the Map Quick List 100% Vanilla
> To: Half-Life dedicated Win32 server mailing list
>        <[email protected]>
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Why is it that my Valve map quick list always directs me to idle servers
> and
> 32-player/fast-respawn drivel?  Sadly, even the traditional server list is
> composed 50% of 32-player server (with their >20 choke) and 25% fast
> respawn
> (breaking all payload maps).
>
> Where are all the vanilla servers on the East coast?  I can't say it's
> Valve's fault.  All of you take part in breaking a well-designed gaming
> experience.
>
> Some of you may reply "filter for a vanilla server."  Sadly, the tags
> aren't
> truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> players still remain in the server browser.
>
> I've looked at the Vanilla steam group (
> http://steamcommunity.com/groups/VTU),
> but most of the servers are empty.  Am I the only gamer that wants to play
> the way the developers intended it to be played?
>
>
> ------------------------------
>
> Message: 2
> Date: Sun, 13 Sep 2009 14:48:34 -0400
> From: Michael Krasnow <[email protected]>
> Subject: Re: [hlds] Make the Map Quick List 100% Vanilla
> To: Half-Life dedicated Win32 server mailing list
>        <[email protected]>
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> well first of all most people dont like to wait 20 seconds to respawn...
>
> On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen <[email protected]
> >wrote:
>
> > Why is it that my Valve map quick list always directs me to idle servers
> > and
> > 32-player/fast-respawn drivel?  Sadly, even the traditional server list
> is
> > composed 50% of 32-player server (with their >20 choke) and 25% fast
> > respawn
> > (breaking all payload maps).
> >
> > Where are all the vanilla servers on the East coast?  I can't say it's
> > Valve's fault.  All of you take part in breaking a well-designed gaming
> > experience.
> >
> > Some of you may reply "filter for a vanilla server."  Sadly, the tags
> > aren't
> > truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> > players still remain in the server browser.
> >
> > I've looked at the Vanilla steam group (
> > http://steamcommunity.com/groups/VTU),
> > but most of the servers are empty.  Am I the only gamer that wants to
> play
> > the way the developers intended it to be played?
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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>
>
> ------------------------------
>
> Message: 3
> Date: Sun, 13 Sep 2009 14:54:43 -0400
> From: "Mike O'Laughlen" <[email protected]>
> Subject: Re: [hlds] Make the Map Quick List 100% Vanilla
> To: Half-Life dedicated Win32 server mailing list
>        <[email protected]>
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> And yet... It takes the Blue team 15-20 seconds to make it to the cart on a
> Payload map.  There's a reason for why the respawn time is the way it is.
>
> On Sun, Sep 13, 2009 at 2:48 PM, Michael Krasnow <[email protected]>
> wrote:
>
> > well first of all most people dont like to wait 20 seconds to respawn...
> >
> > On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen <[email protected]
> > >wrote:
> >
> > > Why is it that my Valve map quick list always directs me to idle
> servers
> > > and
> > > 32-player/fast-respawn drivel?  Sadly, even the traditional server list
> > is
> > > composed 50% of 32-player server (with their >20 choke) and 25% fast
> > > respawn
> > > (breaking all payload maps).
> > >
> > > Where are all the vanilla servers on the East coast?  I can't say it's
> > > Valve's fault.  All of you take part in breaking a well-designed gaming
> > > experience.
> > >
> > > Some of you may reply "filter for a vanilla server."  Sadly, the tags
> > > aren't
> > > truthful.  !increased_maxplayers consists of false negatives.  Lots of
> 32
> > > players still remain in the server browser.
> > >
> > > I've looked at the Vanilla steam group (
> > > http://steamcommunity.com/groups/VTU),
> > > but most of the servers are empty.  Am I the only gamer that wants to
> > play
> > > the way the developers intended it to be played?
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > _______________________________________________
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>
>
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>
> End of hlds Digest, Vol 19, Issue 44
> ************************************
>
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