Stop sending me this crap please. You send it every five minutes. Stop. Now. ----- Original Message ----- From: <[email protected]> To: <[email protected]> Sent: Thursday, September 24, 2009 12:00 PM Subject: hlds Digest, Vol 19, Issue 71
> Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Re: Server not being listed in the master server browser > (Kyle Sanderson) > 2. Re: L4D Round Ending Exploit (Maximilian L.) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 23 Sep 2009 16:35:30 -0700 > From: Kyle Sanderson <[email protected]> > Subject: Re: [hlds] Server not being listed in the master server > browser > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=UTF-8 > > Oh sorry, I'm 207.6.58.xx (I'm in Vancouver, British Columbia, Canada). > > Kyle. > On Wed, Sep 23, 2009 at 4:00 PM, Spencer 'voogru' MacDonald < > [email protected]> wrote: > >> I meant the ip address of your own internet connection. >> >> Ie, go to revealip.com >> >> >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Kyle Sanderson >> Sent: Wednesday, September 23, 2009 6:42 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Server not being listed in the master server browser >> >> Do you mean inside my network Voogru? I have one more ip going up from >> that. >> Would it be in my best interest to grab a 69.xxx.xxx.xxx block and use >> that? >> Ook can see my server after he gets a list of 21291 IPs he can find me >> (I'm >> assuming I was added around the 18000 mark.) >> >> Kyle. >> >> On Tue, Sep 22, 2009 at 11:54 PM, Spencer 'voogru' MacDonald < >> [email protected]> wrote: >> >> > What is your local IP address? >> > >> > The IP of your server is high up there, if you're in the US, it may >> > take >> a >> > while before servers with the 200+ octet get sent to you. Valve's >> > master >> > server uses the octets of the IP as a crappy version of GeoIP. They >> > sent >> > you >> > servers closest to your own octet first. >> > >> > I'd really wish they would go ahead and just throw up a copy of GeoIP >> > country and send you servers from your own country first and be done >> > with >> > it >> > :P >> > >> > - voogru. >> > >> > -----Original Message----- >> > From: [email protected] >> > [mailto:[email protected]] On Behalf Of Ook >> > Sent: Wednesday, September 23, 2009 2:31 AM >> > To: Half-Life dedicated Win32 server mailing list >> > Subject: Re: [hlds] Server not being listed in the master server >> > browser >> > >> > I'm using a WRT54G v2 or v3, running tomato also. I love it. Alchemy >> > and >> > Talisman caused me all kinds of problems. I switched to Tomato, and >> > surprise >> > >> > surprise all of my ftp problems went away. Stable, fast, does what I >> > need >> > and then some. AND...with this router, running the same firmware you >> > are >> > running, I see you (along with 21290 other CS servers) on the Steam >> > Internet >> > >> > tab. >> > >> > /shameless plug for tomato firmware :-) >> > >> > I'm in a little white trash town about a half hour south of Salem, >> Oregon, >> > about 10 miles off of I-5. ISP is Centel. They have an office about 5 >> > blocks >> > >> > from my place, and I have a 10mbps/768kbps DSL line that never hiccups. >> > >> > I made sure my filters were all off, Game set to Counter-Strike: >> > Source, >> > refresh all. Loads dog slow. Go eat dinner. Come back. 21291 servers >> > loaded. >> > >> > Scroll way down. And there you are, Zombie Mod v2 :: PlagueFest.com :: >> > Unlimited Ammo - FastDL. You ping at about 60 or so. >> > >> > It takes a few minutes for all of the servers to load, but when they >> finish >> > loading, I see you no problem. >> > >> > >> > >> > ----- Original Message ----- >> > From: "Kyle Sanderson" <[email protected]> >> > To: "Half-Life dedicated Win32 server mailing list" >> > <[email protected]> >> > Sent: Tuesday, September 22, 2009 7:54 PM >> > Subject: Re: [hlds] Server not being listed in the master server >> > browser >> > >> > >> > > Really? Where are you Ook? No one can find it in North America via >> > > the >> > > internet tab (Atleast from what I've found, I can't find it either >> > > and >> I >> > > really don't think it's my router (WRT54GL running Tomato).) >> > > >> > > Kyle. >> > > >> > > On Tue, Sep 22, 2009 at 7:32 PM, k e <[email protected]> wrote: >> > > >> > >> It's showing up bro, at least here: >> > >> http://www.game-monitor.com/search.php?search=216.245.195.2:27015 >> > >> >> > >> On Tue, Sep 22, 2009 at 6:52 PM, Kyle Sanderson >> > >> <[email protected]> >> > >> wrote: >> > >> >> > >> > Alright, just a bit more information as I left quite a bit out >> > (Sorry!) >> > >> > >> > >> > I'm hosted with http://www.limelightnetworks.com/, as far as I >> > >> > know >> > >> *All* >> > >> > of >> > >> > my ports are open as I have 0 rules in IPtables right now. Also, >> > >> > my >> > >> server >> > >> > does not show up on the GameTiger site (So I'm assuming that does >> mean >> > >> > something is wrong.) My server output goes way too fast (No human >> > being >> > >> > could read it via Putty) as I'm unsure how to start logging on a >> > >> > screen. >> > >> > (For instance, screen +x ZombieMod is how I view my server >> > >> > output.) >> > >> > >> > >> > My Startup Line: >> > >> > screen -A -m -d -S ZombieMod ./srcds_run -game cstrike +ip >> > >> > 216.245.195.2 >> > >> > -port 27015 -maxplayers 64 +exec server.cfg +map >> > >> > zm_moonlight_v2 -secure >> > >> > -tickrate 66 -pidfile zombie.pid -autoupdate >> > >> > (That is the actual ServerIP and Port) >> > >> > >> > >> > Kyle. >> > >> > >> > >> > On Tue, Sep 22, 2009 at 9:10 AM, Mike Vail < >> [email protected]> >> > >> > wrote: >> > >> > >> > >> > > I have always used Gametiger.com to see if my servers are >> reporting >> > >> > > properly. If they appear in their list, then I believe they are >> > >> reporting >> > >> > > as >> > >> > > they should be. Here's the address to confirm it's an issue on >> your >> > >> > > end >> > >> > and >> > >> > > not something with STEAM or something else outside your control: >> > >> > > http://www.gametiger.net/search?address= >> > >> > > >> > >> > > Enter your IP and port and see if it comes up for you. If it's >> > >> > > not >> > >> there, >> > >> > > it's not reporting. >> > >> > > >> > >> > > Here's a thread on the SRCDS forums that may be helpful to you: >> > >> > > http://forums.srcds.com/viewtopic/3571 It contains several >> possible >> > >> > > solutions for your problem, and it's a great resource for other >> > >> > > SOURCE >> > >> > > dedicated game server issues. >> > >> > > >> > >> > > Good luck >> > >> > > Mike >> > >> > > >> > >> > > >> > >> > > >> > >> > > -----Original Message----- >> > >> > > From: [email protected] >> > >> > > [mailto:[email protected]] On Behalf Of Tony >> > Paloma >> > >> > > Sent: Tuesday, September 22, 2009 8:52 AM >> > >> > > To: 'Half-Life dedicated Win32 server mailing list' >> > >> > > Subject: Re: [hlds] Server not being listed in the master server >> > >> browser >> > >> > > >> > >> > > It's possible you and your admins aren't seeing the entire list. >> > >> > > A >> > >> > > lot >> > >> of >> > >> > > home routers/modems will barf after a few hundred. >> > >> > > >> > >> > > The master server returns servers based on IP address. For >> > >> > > example >> > if >> > >> > your >> > >> > > ip is 74.x.x.x, you will see 74.x.x.x servers first and then 73 >> and >> > >> > > 75, >> > >> > > etc. >> > >> > > >> > >> > > -----Original Message----- >> > >> > > From: [email protected] >> > >> > > [mailto:[email protected]] On Behalf Of Kyle >> > >> Sanderson >> > >> > > Sent: Monday, September 21, 2009 8:41 PM >> > >> > > To: Half-Life dedicated Win32 server mailing list >> > >> > > Subject: Re: [hlds] Server not being listed in the master server >> > >> browser >> > >> > > >> > >> > > Sorry! Counter-Strike: Source, it's a ZombieMod server. >> > >> > > >> > >> > > If anyone wants the IP I'll give it to you off list. >> > >> > > Kyle. >> > >> > > >> > >> > > On Mon, Sep 21, 2009 at 8:35 PM, Tony Paloma < >> > [email protected] >> > >> > > >wrote: >> > >> > > >> > >> > > > What game? >> > >> > > > >> > >> > > > -----Original Message----- >> > >> > > > From: [email protected] >> > >> > > > [mailto:[email protected]] On Behalf Of Kyle >> > >> > > > Sanderson >> > >> > > > Sent: Monday, September 21, 2009 8:26 PM >> > >> > > > To: Half-Life dedicated Win32 server mailing list; Half-Life >> > >> dedicated >> > >> > > > Linux server mailing list >> > >> > > > Subject: [hlds] Server not being listed in the master server >> > >> > > > browser >> > >> > > > >> > >> > > > Alright, I help run a server and I cannot seem to find it via >> the >> > >> > > > Master Server list. My operating System is CentOS 5.2, ever >> since >> > >> > > > we >> > >> > > > switched >> > >> > > from >> > >> > > > a GSP to a box I have yet to find this server in there. Any >> ideas >> > >> > > > on >> > >> > > > what could be causing it? is there something that I need to do >> to >> > >> > > > get >> > >> > > > it added to the list? >> > >> > > > >> > >> > > > >> > >> > > > I know this issue has become quite uncommon, however I've >> > >> > > > tried >> > >> > > > everything from opening all my ports to disabling iptables all >> > >> > > > together. I just can't seem to find it on the Master server >> > >> > > > list >> > >> along >> > >> > > > with 10other admins who live in various places around the >> > >> > > > United >> > >> > > > States and Canada. >> > >> > > > Kyle. >> > >> > > > _______________________________________________ >> > >> > > > To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > >> > > > please visit: >> > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > > > _______________________________________________ >> > >> > > > To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > >> > > > please visit: >> > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > > > >> > >> > > _______________________________________________ >> > >> > > To unsubscribe, edit your list preferences, or view the list >> > >> > > archives, >> > >> > > please visit: >> > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > > _______________________________________________ >> > >> > > To unsubscribe, edit your list preferences, or view the list >> > >> > > archives, >> > >> > > please visit: >> > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > > >> > >> > > >> > >> > > _______________________________________________ >> > >> > > To unsubscribe, edit your list preferences, or view the list >> > >> > > archives, >> > >> > > please visit: >> > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > > >> > >> > _______________________________________________ >> > >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> > >> > please visit: >> > >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > >> please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > ------------------------------ > > Message: 2 > Date: Thu, 24 Sep 2009 02:04:07 +0200 > From: "Maximilian L." <[email protected]> > Subject: Re: [hlds] L4D Round Ending Exploit > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > try https://forums.alliedmods.net/showthread.php?t=93934 > also, if you know the exploit variables you might also have a look at > this http://forums.alliedmods.net/showthread.php?p=648834 > >> Throw up a plugin that logs all client commands and watch what commands >> people run. >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Sean >> Sent: Wednesday, September 23, 2009 1:55 PM >> To: [email protected] >> Subject: [hlds] L4D Round Ending Exploit >> >> Hi All, >> >> Last night I was playing some L4D on my rented server. My team played >> survivors second and everything was going as normal until we were 90% of >> the way through the level and the round ended. We received a score as if >> we'd made it to the saferoom while we were still running through the >> level. We thought that was a little odd but kept playing. Next time we >> played survivors the round ended about 20% into the map. We thought >> something might be up with the server so we started a new lobby and >> rebooted the server. Two of the guys who'd been on the server >> (obviously friends) joined the new lobby. When we started playing again >> we had more of the same trouble only this time we barely got out of the >> saferoom before the round ended. At this point it was getting pretty >> apparent there was some exploiting going on so I kicked and banned the >> two guys who'd played with us both times and lo-and-behold the problems >> stopped. >> >> I've done some internet searching today and found that this is a known >> exploit that has to do with changing some cvars and it has affected TF2 >> in the past as well. What I haven't found is a fix to prevent this from >> happening. Does anyone know of an available fix? >> >> Thanks in advance! >> Sean (Stryfe) >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> __________ Information from ESET NOD32 Antivirus, version of virus >> signature database 4451 (20090923) __________ >> >> The message was checked by ESET NOD32 Antivirus. >> >> http://www.eset.com >> >> >> >> >> > > > -- > Mailing List Conversations - [email protected] - Please don?t spam :) > > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 19, Issue 71 > ************************************ > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

