[-]October 29, 2009 - Team Fortress 2 Update Released Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2 Added a new community map: Koth_Harvest Added a Halloween edition called Koth_Harvest_Event Contains a variety of Halloween related features: New hats, achievements, exploding pumpkins, ghosts, and more! Updated the CTF, Arena, and KOTH versions of Sawmill Fixed Engineer exploit Added check to prevent clients from sending empty or all whitespace names to the server Fixed "item_found" announcements coloring the player names if the player has :: in their name QuickSwitch improvements Added key input so you can cycle through it using the slot input keys Added all loadout slots (not just primary, secondary, and melee) Removed duplicate entries (should only see 1 flaregun, etc.) Fixed a few small layout & empty slot bugs Community requests Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities On Thu, Oct 29, 2009 at 8:28 PM, Rick Payton <[email protected]> wrote: > hahaha /archived :) > > --mauirixxx > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Spencer > 'voogru' MacDonald > Sent: Thursday, October 29, 2009 1:51 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] Team Fortress 2 Update Coming > > Talking to women is easy, just pray for the Life SDK, and it shall be > sent > to you. > > I really would have liked database access, but he said no. > > I'm about 5% through reading thru CWomen class. It's 7 million lines, no > comments, and variable names are like "variable1, variable2" :O > > The "Do these pants make me look fat" is like 20,000 lines alone, they > have > a lot of stuff that determines whether they get mad or not, and then at > the > end of the return function it just ignores all that and returns true > regardless of what the code came up with. > > - voogru. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

