The autoupdate flag only works for the linux server. To autoupdate Windows servers, you can create a batch file that updates the server, then starts the server in a new command line window. Then, have the batch file return to the update line.
ECHO OFF :UPDATE Echo Updating [your update command goes here] :START ECHO Starting Server start /wait [your server startup command goes here] GOTO UPDATE When you want to update, just give the server the exit command. The batch file will then hit the GOTO line and repeat. You can schedule a shutdown whenever the server has been idle for a while, with a couple different plugins. So in theory, people are playing on your server, update is released, server empties out after they finish, server sits idle for a little bit, server exits, updates, and restarts. > From: [email protected] > To: [email protected] > Date: Sun, 13 Dec 2009 16:36:38 +0100 > Subject: [hlds] Autoupdate for SRCDS Win32? > > For the past 2 weeks I have found myself having to manually update my 2 L4D2 > servers about 9 times. > > The sad downside is that I can only see that it is 'out-of-date' (via > console) after I manually change the map as well as not showing up in Group > Servers. > > > > Is there a working option to have SRCDS autoupdate? > > At the moment it takes about half an hour per day to keep them updated and > like most other people, I have other things to spend time on as well. > > > > MeZelf > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ Hotmail: Trusted email with powerful SPAM protection. http://clk.atdmt.com/GBL/go/177141665/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

