The autoupdate flag only works for the linux server.

To autoupdate Windows servers, you can create a batch file that updates the 
server, then starts the server in a new command line window.
Then, have the batch file return to the update line.

ECHO OFF

:UPDATE
Echo Updating
[your update command goes here]

:START
ECHO Starting Server
start /wait [your server startup command goes here]

GOTO UPDATE

When you want to update, just give the server the exit command.
The batch file will then hit the GOTO line and repeat.

You can schedule a shutdown whenever the server has been idle for a while, with 
a couple different plugins.

So in theory, people are playing on your server, update is released, server 
empties out after they finish, server sits idle for a little bit, server exits, 
updates, and restarts.


> From: [email protected]
> To: [email protected]
> Date: Sun, 13 Dec 2009 16:36:38 +0100
> Subject: [hlds] Autoupdate for SRCDS Win32?
> 
> For the past 2 weeks I have found myself having to manually update my 2 L4D2
> servers about 9 times.
> 
> The sad downside is that I can only see that it is 'out-of-date' (via
> console) after I manually change the map as well as not showing up in Group
> Servers.
> 
>  
> 
> Is there a working option to have SRCDS autoupdate?
> 
> At the moment it takes about half an hour per day to keep them updated and
> like most other people, I have other things to spend time on as well.
> 
>  
> 
> MeZelf
> 
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