OMG YES!

Thanks for making my day Valve!

<3

On Thu, Dec 17, 2009 at 5:28 PM, Jason Ruymen <[email protected]>wrote:

> A required update for Team Fortress 2 is now available.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>
> New Content
>  - Added new control point map Gorge
>  - Added new capture the flag map Double Cross
>  - Added item crafting
>  - Added work-in-progress TF Bots for beta testing in KOTH maps (blog post
> coming with more info)
>  - Added headshot death animations
>  - Added more backstab animations
>
> Soldier
>  - Added 35 new Soldier achievements
>  - Added 4 new Soldier items
>  - Added new Soldier Domination lines
>
> Demoman
>  - Added 35 new Demoman achievements
>  - Added 3 new Demoman items
>  - Added new Demoman Domination lines
>
> Spy
>  - Now pretends to be carrying the weapons & wearables of the target he's
> disguised as
>  - Moved the Spy's camera-beard to the Misc loadout slot so he can equip it
> with a hat
>
> Scout
>  - The Sandman now only stuns on a max range hit (when you hear the
> cheering)
>  - All shorter hits now force the enemy into the thirdperson fleeing state
> (also removed the damage reduction on them)
>
> Minor changes
> - Added new options to the Multiplayer->Advanced dialog:
>        - Combat text, which displays damage amounts you do to enemies.
>        - Medic auto caller, which automatically shows you nearby friends at
> low health.
>        - Heal target marker, which better highlights the target your
> medigun is locked onto.
>        - Alternative Spy disguise menu, which lets you choose disguises
> using just the 1-3 keys.
>  - Fixed being able to affect friendly pipes with airblast (they would
> unstick)
>  - Added recharge sound to abilities with a recharge bar
>  - Fixed attachable wearables not staying on ragdolls
>  - Players no longer see the wearables that are a part of a friendly spy's
> disguise, fixing various graphical glitches
>  - Added jiggle bones for Pyro's chicken hat
>  - Added 2 new game startup songs
>
> Community Mapmaker requests:
>  - Implemented InputSetSetupTime() for team_round_timer (was in the .fgd
> but never implemented)
>  - Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)
>
> Jason
>
>
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