If these are players on our ban list, this would indeed work. However from
reviewing my server logs they don't even connect long enough for the server
to resolve their steamid. They wouldn't even need to own the game and could
use some pirated copy, a VAC banned account, anything really.

It's absolutely absurd that this hasn't been fixed yet.
Kyle.

On Tue, Dec 29, 2009 at 1:34 AM, Jeff Sugar <[email protected]> wrote:

> There's a sourcemod plugin that blocks connects from a banned user via IP
> for a short while (5min i think?) after their first attempt. After the
> limit
> wears off, they can do so once more. No spam, no worries! :) I'm sure you
> could probably modify yit to also work on non-banned people who try
> connections to closely together
>
> One  sec, I'll look for it now
>
> [moments pass aka ninja edit or whatever :v]
>
> Alright -- the one I'm using is this:
> http://forums.alliedmods.net/showthread.php?p=863444
>
> There's also this one, which looks like the same thing but with a bit of
> unnecessary config options:
> http://forums.alliedmods.net/showthread.php?p=923828
>
> Hope this helps!
>
> -Jeff/Atreus
>
>
> On Tue, Dec 29, 2009 at 1:26 AM, Attaul N <[email protected]> wrote:
>
> >
> > I am running TF2 servers. This is what I was told once I asked what
> exploit
> > he is using.
> > ( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM!
> Server
> > Crash: b.) If I tell you then you will prolly leak it out || BOOM! Server
> > Crash: and c.) There are a few CS:S servers that have a patch for it but
> not
> > many ) Now i am not sure which exact exploit hes got but for now he has
> > agreet to stop attacks if I unban a player who plays on my servers with
> the
> > name "ADOLF HITLER".........
> >
> > _________________________________________________________________
> > Windows Live: Make it easier for your friends to see what you’re up to on
> > Facebook.
> > http://go.microsoft.com/?linkid=9691816
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