There's also:
"mp_waitingforplayers_restart" = "0"
  game
  - Set to 1 to start or restart the WaitingForPlayers period.
"mp_waitingforplayers_cancel" = "0"
  game
  - Set to 1 to end the WaitingForPlayers period.

So you could write a simple addon that cancels the waitingforplayers 
time if x players join teams

- Neph

On 12/30/2009 09:43 AM, Adam Smith wrote:
> The cvar is mp_waitingforplayers_time it happens to be a hidden cvar. You
> can use SourceMod to set it using sm_cvar mp_waitingforplayers_time.
>
> On Wed, Dec 30, 2009 at 7:23 AM, In Hyuk Seo<[email protected]>  wrote:
>
>    
>> I'm trying to set up valve rotation server, everything is good but the
>> "waiting for players" time is too long. Is there any cvar that makes it
>> shorter?
>>
>> I do not want to disable mp_enableroundwaittime but I feel like 28 seconds
>> is too long.
>> Also I've seen servers where waiting time starts from 20 seconds or so but
>> GOES AWAY
>> as most players join Red/Blue.
>> Is this possible, or am I mistaken?
>>
>> I think my server takes entire 28 seconds no matter what.
>> This must be really basic stuff but I could not find any info about this on
>> google.
>> I'd really appreciate your help. Thank you.
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