I've noticed that as well. Occasionally a game will hold over the difficulty from a previous game. If a VS game was recently played, an Expert co-op lobby will start out in Normal difficulty when they join the server.
On Wed, Jan 13, 2010 at 11:56 AM, Kerry Dorsey <[email protected]>wrote: > Sometimes, if the server has gone idle from a different gametype, we > have to change the map once and then it takes our changes from the > lobby. I can't confirm that it's platform-specific on Linux, but > that's what we have. > > --Kerry > > > > > On Jan 10, 2010, at 10:40 AM, Andy C wrote: > > > I used to run L4D and L4D2 servers on Windows but recently changed > > hosts and > > now I'm on Linux so I'm wondering if this is a Linux problem. > > > > I create a lobby and then join my server using the > > mm_dedicated_force_servers console command. Lately I've noticed that > > most of > > the time on both servers, the server does not switch to the settings > > that I > > specified in the lobby. When we connect, it's still running whatever > > had > > been running before. > > > > I copied the config from my old Windows servers to my new Linux > > servers so > > they are set up the same. I have Steamgroup Excluive and allow > > connections > > from lobbies. Any ideas? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

