I've noticed that as well. Occasionally a game will hold over the difficulty
from a previous game. If a VS game was recently played, an Expert co-op
lobby will start out in Normal difficulty when they join the server.

On Wed, Jan 13, 2010 at 11:56 AM, Kerry Dorsey <[email protected]>wrote:

> Sometimes, if the server has gone idle from a different gametype, we
> have to change the map once and then it takes our changes from the
> lobby. I can't confirm that it's platform-specific on Linux, but
> that's what we have.
>
> --Kerry
>
>
>
>
> On Jan 10, 2010, at 10:40 AM, Andy C wrote:
>
> > I used to run L4D and L4D2 servers on Windows but recently changed
> > hosts and
> > now I'm on Linux so I'm wondering if this is a Linux problem.
> >
> > I create a lobby and then join my server using the
> > mm_dedicated_force_servers console command. Lately I've noticed that
> > most of
> > the time on both servers, the server does not switch to the settings
> > that I
> > specified in the lobby. When we connect, it's still running whatever
> > had
> > been running before.
> >
> > I copied the config from my old Windows servers to my new Linux
> > servers so
> > they are set up the same. I have Steamgroup Excluive and allow
> > connections
> > from lobbies. Any ideas?
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