Why are you even doing this? On Thursday, February 25, 2010, raydan <[email protected]> wrote: > if server send "%s xxx" > > client console will shoe red error message "Bad format string in > CLocalizeStringTable::ConstructString" > > does valve escape that? > > i only tested in css, may be OB, l4d, works too > > the following code can show you how work > bf_write *usr_msg = usermsgs->StartMessage(SayText2,players,total,0); > if(usr_msg) > { > usr_msg->WriteByte(color); > usr_msg->WriteByte(0); > usr_msg->WriteString("%s something"); > usermsgs->EndMessage(); > } > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
-- Thanks, - Saul. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

