Alright, thanks for the help. I'm trying to use sourcemod symbols which you
can load from this URL: http://www.sourcemod.net/symbols/.


On Mon, Mar 15, 2010 at 4:04 AM, Saul Rennison <[email protected]>wrote:

> You can only get server and client symbols *for your own mod*
>
> On Monday, March 15, 2010, Radu Suciu <[email protected]> wrote:
> > So, how do I get said symbols?
> >
> > On Sun, Mar 14, 2010 at 7:41 PM, Andrew Armstrong <[email protected]
> >wrote:
> >
> >> You will need to use VS, but the dumps most likely won't help without
> >> symbols.
> >>
> >> - Andrew
> >>
> >> -----Original Message-----
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of
> DontWannaName!
> >> Sent: Monday, 15 March 2010 10:36 AM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] MDMPs
> >>
> >> Pretty sure you need Windows debugging Tools or Visual Studio. Load the
> >> dump
> >> with the program and debug.
> >>
> >> On Sun, Mar 14, 2010 at 4:26 PM, Radu Suciu <[email protected]>
> wrote:
> >>
> >> > Hi, can anyone clue me in on opening and reading MDMPs? I checked out
> the
> >> > page on the valve wiki but I didn't quite follow it - I'm not building
> a
> >> > mod
> >> > and I have no .pdb files. I'm just getting server crashes and I want
> to
> >> > find
> >> > out why. I've also uploaded the .mdmp's I'm interested in over here:
> >> > www.fragfestservers.com/misc
> >> >
> >> > Thanks in advance.
> >> > _______________________________________________
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> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
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> >> please visit:
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> >>
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> >
>
> --
>
> Thanks,
>  - Saul.
>
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