All this "fun" has made me "join" this "conversation" by "saying" that I
"really" like "pie"

On Tue, Jun 15, 2010 at 7:40 PM, Mike Kurfis <[email protected]> wrote:

> "msleeper" should be here any "minute" to "complain".
>
> On Tue, Jun 15, 2010 at 4:13 PM, HL-SDK Synths <[email protected]>
> wrote:
>
> > I "lol'd" at the "signature"
> >
> > wtb "meme"
> >
> > On Mon, Jun 14, 2010 at 9:11 PM, Allan Button <[email protected]>
> > wrote:
> >
> > > "Thanks" for "clearing" that up.
> > >
> > > Allan "Button"
> > >
> > > -----Original Message-----
> > > From: [email protected] [mailto:
> > > [email protected]] On Behalf Of Willy Cordeiro
> > > Sent: Monday, June 14, 2010 8:20 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2 Update Released
> > >
> > > They're all one engine so Valve "patches" all of them at once.
> > >
> > > -Wellington "Willy" Cordeiro
> > >
> > >
> > > On Mon, Jun 14, 2010 at 5:22 PM, Nathan D. <[email protected]> wrote:
> > >
> > > > It looks update CS:S-Beta, HL2 and DOD:S were updated as well. Any
> > > details?
> > > >
> > > > On 6/14/2010 7:10 PM, Jason Ruymen wrote:
> > > > > An optional update for Team Fortress 2 is now available.   The
> major
> > > > changes include:
> > > > >
> > > > > - Fixed client crash when rendering model panels
> > > > > - Fixed client crash when rendering text strings
> > > > > - Fixed client crash in the main menu
> > > > > - Fixed server crash related to bots and health kits
> > > > >
> > > > > Jason
> > > > >
> > > > >
> > > > > _______________________________________________
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> > > > >
> > > > >
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> > > >
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