Thx for the info, this was on my ever growing "to do" list. I'm glad to see the new cvars and how we can manipulate the game environment. I run a CSS server to and was hoping TF2 bots would get the full spectrum of cvars CSS takes advantage of :)
________________________________ From: Claudio Beretta <beretta.clau...@gmail.com> To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> Sent: Thu, June 17, 2010 12:15:18 PM Subject: Re: [hlds] Team Fortress 2 Update Available Silent replied only to the hlds_linux mailing list a provided good info about this issue. This is my reply to him, his one follows: ---- Thank you for your kind response, I wasn't aware of these new convar: I always read the release notes at each update and check the wiki but they haven't been mentioned. Now I see they opened a topic on the forum explaining it. For anyone interested, here it is http://forums.steampowered.com/forums/showthread.php?p=15373843 BTW in my opinion tf_bot_add shouldn't increment the bot quota: 1) if you want to set a bot quota you can modify tf_bot_quota convar manually 2) it didn't work like this in previous tf2 versions, same for CSS bot and bot_quota convars but not a big deal, we can live with that. Just remember to put tf_bot_quota 0 in the server.cfg or you'll have bots in non koth maps. to Niels Meijer: > This isnt steam support! Use google!!! very mature. I'm a server admin, I run 10 tf2 servers and was asking on the server admins mailing list for help related to servers. - Hide quoted text - On Thu, Jun 17, 2010 at 12:25 PM, Silent <sil...@ccmail.cc> wrote: This is not a bug, it is a feature indeed :) Please consult the documentation for the bots and use the following settings: tf_bot_quota_mode normal tf_bot_join_after_player 0 tf_bot_auto_vacate 0 tf_bot_quota 8 mp_humans_must_join_team "any" The bot management is much better since previous update. By default a bot joins the server when a player comes in. So you can play with all your friends in one team against the bots. There are a lot of settings more to control the bots behaviour... Silent On 6/17/10, Robert Whelan <mrrjwhe...@yahoo.com> wrote: > By the way... I should mention I've been running a bot server since they > were made available and everything has been running just fine till > yesterday. Now the bots are being kicked just after they are added. > > Additionally, as I'm sitting here typing this someone joined the server and > the 16 bots joined the game. Once he left... the bots left. This is a new > behaviour added that I didn't see listed in the update notes Valve provides, > unless I missed it. > > Looks like more research is needed now that I see whats going on. > > :/ > > > > > ________________________________ > From: AnAkIn . <anakin...@gmail.com> > To: Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com> > Sent: Thu, June 17, 2010 8:27:02 AM > Subject: Re: [hlds] Team Fortress 2 Update Available > > What is your tf_bot_quota value? > > 2010/6/17 Robert Whelan <mrrjwhe...@yahoo.com> > >> Its a server issue dood, that's what the list is for. Something stemming >> from the update effected the tf bots. I add the bots via a config file to >> the supported KOTH maps, though like you mentioned Claudio, they all get >> kicked immediately after joining. >> >> # userid name uniqueid connected ping loss state adr >> # 2 "GENTLE MANNE of LEISURE" BOT active >> # 3 "MoreGun" BOT active >> # 4 "Tiny Baby Man" BOT active >> # 5 "Big Mean Muther Hubbard" BOT active >> # 6 "Force of Nature" BOT active >> # 7 "Crazed Gunman" BOT active >> # 8 "Grim Bloody Fable" BOT active >> # 9 "Poopy Joe" BOT active >> #10 "A Professional With Standards" BOT active >> #11 "Freakin' Unbelievable" BOT active >> #12 "SMELLY UNFORTUNATE" BOT active >> #13 "The Administrator" BOT active >> #14 "Mentlegen" BOT active >> #15 "Chucklenuts" BOT active >> #16 "CryBaby" BOT active >> #17 "WITCH" BOT active >> >> L 06/17/2010 - 08:13:34: "GENTLE MANNE of LEISURE<2><BOT> >> ason "Kicked by Console") >> Dropped GENTLE MANNE of LEISURE from server (Kicked by Co >> L 06/17/2010 - 08:13:34: "MoreGun<3><BOT><Red>" disconnec >> Console") >> Dropped MoreGun from server (Kicked by Console) >> L 06/17/2010 - 08:13:34: "Tiny Baby Man<4><BOT><Red>" dis >> ed by Console") >> Dropped Tiny Baby Man from server (Kicked by Console) >> L 06/17/2010 - 08:13:35: "Big Mean Muther Hubbard<5><BOT> >> ason "Kicked by Console") >> Dropped Big Mean Muther Hubbard from server (Kicked by Co >> L 06/17/2010 - 08:13:35: "Force of Nature<6><BOT><Red>" d >> cked by Console") >> Dropped Force of Nature from server (Kicked by Console) >> L 06/17/2010 - 08:13:35: "Crazed Gunman<7><BOT><Red>" dis >> ed by Console") >> Dropped Crazed Gunman from server (Kicked by Console) >> L 06/17/2010 - 08:13:35: "Grim Bloody Fable<8><BOT><Red>" >> Kicked by Console") >> Dropped Grim Bloody Fable from server (Kicked by Console) >> L 06/17/2010 - 08:13:36: "Poopy Joe<9><BOT><Red>" disconn >> y Console") >> Dropped Poopy Joe from server (Kicked by Console) >> L 06/17/2010 - 08:13:36: "A Professional With Standards<1 >> ted (reason "Kicked by Console") >> Dropped A Professional With Standards from server (Kicked >> L 06/17/2010 - 08:13:36: "Freakin' Unbelievable<11><BOT>< >> son "Kicked by Console") >> Dropped Freakin' Unbelievable from server (Kicked by Cons >> L 06/17/2010 - 08:13:36: "SMELLY UNFORTUNATE<12><BOT><Red >> "Kicked by Console") >> Dropped SMELLY UNFORTUNATE from server (Kicked by Console >> L 06/17/2010 - 08:13:37: "The Administrator<13><BOT><Red> >> "Kicked by Console") >> Dropped The Administrator from server (Kicked by Console) >> L 06/17/2010 - 08:13:37: "Mentlegen<14><BOT><Red>" discon >> by Console") >> Dropped Mentlegen from server (Kicked by Console) >> L 06/17/2010 - 08:13:37: "Chucklenuts<15><BOT><Red>" disc >> d by Console") >> Dropped Chucklenuts from server (Kicked by Console) >> L 06/17/2010 - 08:13:37: "CryBaby<16><BOT><Red>" disconne >> Console") >> Dropped CryBaby from server (Kicked by Console) >> L 06/17/2010 - 08:13:38: "WITCH<17><BOT><Red>" disconnect >> onsole") >> Dropped WITCH from server (Kicked by Console) >> >> L 06/17/2010 - 08:13:38: server_cvar: "tf_bot_count" "0" >> >> >> >> ________________________________ >> From: Niels Meijer <nielsmei...@hotmail.com> >> To: Half-Life dedicated Win32 server mailing list < >> hlds@list.valvesoftware.com> >> Cc: Half-Life dedicated Win32 server mailing list < >> hlds@list.valvesoftware.com>; Half-Life dedicated Linux server mailing >> list <hlds_li...@list.valvesoftware.com> >> Sent: Thu, June 17, 2010 4:42:18 AM >> Subject: Re: [hlds] Team Fortress 2 Update Available >> >> This isnt steam support! Use google!!! >> >> Niels Meijer >> >> Op 17 jun 2010 om 10:57 heeft Claudio Beretta >> <beretta.clau...@gmail.com> het volgende geschreven:\ >> >> > I tried adding 8 bots by issuing the tf_bot_add 8 RCON command: the >> > bots are >> > immediately added but then they automatically kicked one by one. >> > When the map changes they are added back by the engine. You can kick >> > them >> > via RCON, but they join again. >> > I had to restart a full server to stop this behavior. >> > What's going on? >> > >> > >> > On Thu, Jun 17, 2010 at 1:59 AM, Jason Ruymen <jas...@valvesoftware.com >> > >wrote: >> > >> >> An optional update for Team Fortress 2 is now available. Please run >> >> hldsupdatetool to receive the update. The specific changes include: >> >> >> >> Engine: >> >> - Fixed crash in SourceTV relay >> >> >> >> Team Fortress 2" >> >> - Fixed blood splashes not appearing on bullet hits >> >> - Fixed Achievement dialog text being cut off for certain resolutions >> >> - TFBot Changes: >> >> -Medics now respond when nearby humans call for Medic >> >> - If a Medic Bot is healing you and has an ÜberCharge ready, >> >> use the >> >> voice commands "Go go go!" or "Activate Charge!" to force the Bot to >> >> activate the ÜberCharge >> >> >> >> Jason >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list >> >> archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > -- > Best regards, > AnAkIn, > ------------- > ESL EU TF2 Admin > http://www.esl.eu/eu/tf2 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- -- http://www.jockersoft.com http://www.wantedgov.it _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds