As a community we derive from back in the days of cs1.2/3/4/5. When Source first came to our doors we embraced and shunned it at the same time, we all loved cs1.x but new source was the way forwards. So here we are source gone OB, love it or hate it, it's the way forwards. Lots will argue the 66 tick rule, the numerous faults and god knows what else but you know after 6 years of running and playing servers im quite happy css finaly made OB. It carries Valves support for hopefully plugging holes in what was a dated engine. This brings me to one observation that I have seen since CSS going OB. We run our servers as secure as possible, file perms set to a diff user, pure list kept tight and whatever sm/mm plugins are available to keep the servers safe. We have a good group of active admins with experience to clock dodgy players BUT Since last night we have seen a huge amount of players join then disconnect, maybe they have bad ping, maybe they don't like that pure list disabling skins but I have the feeling that nobody realised how many hackers there were out there. We used to ban maybe 2 to 5 players a day with the old engine over 3 servers with dodgy/obvious hacks. Today we have banned 1 in 24hrs. I know they will eventually script there sad lives back into cheating but for now it's just a slice of heaven. So for the first time in my life I commend valve on bring CSS up to date and making it a viable game that will have more attention the same as TF2 & L4D2. As for gaming as a client I'm now 37 and past my sell by date for all these younguns that have lightening quick reactions.
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

