As far as the client getting values overwritten by the demo, if you have
scripts that execute on your client when you make the demo, those values
will also exec on the client side of the person reviewing the demo. Thus is
why I recorded off of source tv server instead of client.

On Jun 24, 2010 4:16 PM, "MjrNuT" <[email protected]> wrote:

This occurred on June 20th.  I have also seen it continue with client demos
made since then.  I made a couple last night, but have not reviewed them as
of yet.

So, I have been current with TF2 all the time as the above example was made
and reviewed within an hour.  Server was up to date as well.  I know there
was a ninja update yesterday.  My TF2 updated and I updated our server
today.

Again, this stutter issue only occurs on demo playback.  Game play is
without issue.



[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality

www.flamesandash.com

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