Yeh, they need another patch for it before it will be server friendly - In
order to get an internet game you must have steam running on the server
itself.

Not sure about the Linux files, but for windows its holding true.

10.0 fps  0/ 6 on map asi-jac1-landingbay_01
#Console initialized.
#Game.dll loaded for "Alien Swarm: Infested"
#Could not open key values file tilegen/objective_text.txt
NET_GetBindAddresses found *: 'NVIDIA nForce Networking Controller'
Network: IP *, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Server is hibernating
For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls
(sk_max_as
w_ml)
For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls
(sk_npc_dm
g_asw_ml)
For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls
(sk_plr_dm
g_asw_ml)
maxplayers set to 4
maxplayers set to 6
exec: couldn't exec server.cfg
Unknown command "mat_grain_enable"
Unknown command "mat_local_contrast_enable"
Unknown command "mat_bloomscale"
Unknown command "mat_vignette_enable"
Unknown command "mat_dest_alpha_range"
Unknown command "asw_hear_height"
Unknown command "locator_lerp_rest"
Unknown command "locator_start_at_crosshair"
Unknown command "locator_topdown_style"
Unknown command "locator_background_style"
Unknown command "locator_target_offset_x"
Unknown command "locator_target_offset_y"
Unknown command "locator_background_border_color"
Unknown command "locator_background_border_thickness"
Unknown command "locator_background_color"
Unknown command "locator_background_thickness_x"
Unknown command "locator_icon_max_size_non_ss"
Unknown command "locator_icon_min_size_non_ss"
Unknown command "locator_text_drop_shadow"
Unknown command "locator_text_glow"
Unknown command "locator_text_glow_color"
Unknown command "mat_do_not_shrink_dynamic_vb"
---- Host_NewGame ----
Host_NewGame on map asi-jac1-landingbay_01
CAlienSwarm created
Skill level changed
Unknown command "scr_centertime"
Script not found (scripts/vscripts/mapspawn.nut)
Level has follow hints 1
couldn't fine any, keyvalues is empty!
SetInitialGameMode to 0 (last variation = 0)
ServiceStart: started as local thread
Unknown command "mat_grain_enable"
Unknown command "mat_local_contrast_enable"
Unknown command "crosshair"
Unknown command "r_flashlight_topdown"
Unknown command "fx_glass_velocity_cap"
Unknown command "cam_idealyaw"
Unknown command "cam_idealpitch"
Unknown command "cam_idealdist"
Unknown command "fov_desired"
Unknown command "c_maxpitch"
Unknown command "c_maxdistance"
Unknown command "cl_interp_ratio"
Could not establish connection to Steam servers.
VAC secure mode is activated.

-Lane

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Lane Eckley
Sent: Monday, July 19, 2010 5:59 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] alien swarm released

No worries, finally got the files about 2 minutes ago - troubleshooting now
but already have a good idea of the issue.

-Lane

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Claudio Beretta
Sent: Monday, July 19, 2010 5:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] alien swarm released

sorry guys, it was supposed to be private message to Lane Eckley. I need to
sleep
the link is not valid




On Mon, Jul 19, 2010 at 11:54 PM, Claudio Beretta <[email protected]
> wrote:

> http://www.toolshape.com/temp/27315ASW.7z
> please don't share the link, but upload to your ftp or anywhere you want
>
>
> On Mon, Jul 19, 2010 at 11:01 PM, Lane Eckley <[email protected]> wrote:
>
>> The server files are coming down quite slow here, if you are able to
>> upload
>> half decently I can setup an FTP for you and then add then to one of the
>> data servers here at GLL.
>>
>> -Lane
>>
>>
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