Windows server still seems to be binding only to primary IP and ignores the +ip 
command line arg.

Example Command line:

srcds.exe -game swarm -console +ip 203.26.94.120 -port 27315 +maxplayers 4 
+exec server.cfg +map asi-jac6-sewerjunction

However typing "status" in server console produces:

hostname: games.on.net #03
version : 7.1.0.8/7108 4274 secure
udp/ip  : 203.26.94.156:27315 os(Windows) type(dedicated)
players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)

Looking back through the console buffer there is also this: 

NET_GetBindAddresses found 203.26.94.211: 'Broadcom NetXtreme Gigabit Etherenet 
#3'

Remote queries show the host is up and responding on 203.26.94.156 the primary 
IP of the host:

acaila:~ mlyons$ qstat -a2s 203.26.94.156:27315
ADDRESS           PLAYERS      MAP   RESPONSE TIME    NAME
203.26.94.156:27315    0/4   0/0  asi-jac6-sewerjunction      2 / 0  swarm 
games.on.net #01

Queries to 120 (set on console) and 211 (reported in console startup) time out.


Also the server is still looking for steam client based on these error messages 
in the console:

steamengine.cpp (1610) : Assertion Failed: m_pSteamInterface
Failed to load Steam ServiceServiceStart: failed to startUnknown command 
"mat_grain_enable"




--
Matt Lyons
Content Administrator, games.on.net
Email: [email protected]
Web: http://games.on.net
"In theory, there is no difference between theory and practice; In practice, 
there is."



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