> From: [email protected] > Subject: hlds Digest, Vol 29, Issue 77 > To: [email protected] > Date: Wed, 21 Jul 2010 23:23:16 -0700 > > Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Re: Massive TF2 server cpu hike caused by 2010-07-20 update > (Mike Stiehm) > 2. Re: Alien Swarm is now available (Michael Krasnow) > 3. Server lag, one server on one box (Steven Polley) > 4. Re: Server lag, one server on one box (Don Williams) > 5. Re: Server lag, one server on one box (???????? ?????) > 6. Re: Server lag, one server on one box (Kyle Sanderson) > 7. Re: Server lag, one server on one box (Allan Button) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 21 Jul 2010 20:24:06 -0500 > From: "Mike Stiehm" <[email protected]> > Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 > update > To: "'Half-Life dedicated Win32 server mailing list'" > <[email protected]> > Message-ID: <020601cb293c$94b75310$be25f9...@com> > Content-Type: text/plain; charset="us-ascii" > > It would be nice for me if I could go back to allowing windows to assign > affinity. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of 1nsane > Sent: Wednesday, July 21, 2010 7:48 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update > > I've been setting cores manually for ages. Are you setting 1 server per core > or 2 or something else? > > On Wed, Jul 21, 2010 at 8:11 PM, Mike Stiehm <[email protected]> wrote: > > > any of you guys on windows? I seemed to have completely fixed this on my > > system. > > > > I was letting windows assign the SRCDS treads to CPU cores (Generally it > > windows does a great job at this) hover when I manually assigned the SRCDS > > treads to cpu cores all lag/cpu spikes stopped completely.. I also believe > > the overall CPU usage dropped in 1/2 for me... Maybe we have a bug with > the > > multi treading and didn't valve update that code a few updates ago also? > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of 1nsane > > Sent: Wednesday, July 21, 2010 3:11 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 > update > > > > I have this issue here too: > > > > Q9550 2.83 ghz, 1 TF2 server per core. Having huge CPU usage and shitty > fps > > even with low player counts: > > > > 16:10:36 CPU In Out Uptime Users FPS Players > > 95.32 14646.88 15499.23 1094 23 14.48 16 > > 16:10:36 CPU In Out Uptime Users FPS Players > > 95.32 14676.50 15499.23 1094 23 14.99 16 > > 16:10:36 stats > > 16:10:36 CPU In Out Uptime Users FPS Players > > 95.32 14780.07 15499.23 1094 23 14.88 16 > > 16:10:36 stats > > 16:10:36 CPU In Out Uptime Users FPS Players > > 96.83 14699.92 15450.31 1094 23 15.06 16 > > 16:10:38 stats > > 16:10:38 CPU In Out Uptime Users FPS Players > > 97.43 14109.00 15807.64 1094 23 15.29 16 > > > > I am not experiencing this on my Linux servers however. > > > > On Wed, Jul 21, 2010 at 4:00 PM, Mike Stiehm <[email protected]> wrote: > > > > > Great I'm not the only one who is seeing this. Huge lag spikes also big > > > jumps in CPU usage I see the exact same things... Had no issues prior to > > > the > > > last update.... > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Steven > > Hartland > > > Sent: Wednesday, July 21, 2010 2:37 PM > > > To: [email protected] > > > Subject: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update > > > Importance: High > > > > > > We've been seeing a large number of complaints about lag over the last > > few > > > days for our TF2 servers and upon investigation it > > > seems that the update released yesterday morning has caused a MASSIVE > CPU > > > hike for servers. > > > > > > Prior to this update our 95th CPU usage on was 39% on cp_orange_x3_t, > > since > > > the update this has jumped to 108%, maps seem to be > > > affected to a different degree to all are seeing an very large increase. > > > > > > These figures are normalised for a single core on an Intel L5520 so not > a > > > slow machine by any means. > > > > > > Here's a few stats graphs which make it very clear: > > > http://www.multiplaygameservers.com/dropzone/12609_week-cpu-jump.png > > > http://www.multiplaygameservers.com/dropzone/13295_week-cpu-jump.png > > > > > > This is not a sustainable change, so I hope we can get a fix for this > > ASAP. > > > > > > Regards > > > Steve > > > > > > > > > ================================================ > > > This e.mail is private and confidential between Multiplay (UK) Ltd. and > > the > > > person or entity to whom it is addressed. In the event of misdirection, > > the > > > recipient is prohibited from using, copying, printing or otherwise > > > disseminating it or any information contained in it. > > > > > > In the event of misdirection, illegible or incomplete transmission > please > > > telephone +44 845 868 1337 > > > or return the E.mail to [email protected]. > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ------------------------------ > > Message: 2 > Date: Wed, 21 Jul 2010 21:26:04 -0400 > From: Michael Krasnow <[email protected]> > Subject: Re: [hlds] Alien Swarm is now available > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=windows-1252 > > Update just came out > > Updates to Alien Swarm have been released. The updates will be applied > automatically when your Steam client is restarted. The major changes > include: > > *Alien Swarm* > > - Fixed crash to desktop on certain graphics cards > - Fixed matchmaking sending you to the wrong mission > - Fixed not being able to earn the ?Ammo Technician? achievement > - Fixed not being able to open particle systems in the editor > > > On Wed, Jul 21, 2010 at 3:22 PM, Kyle Sanderson <[email protected]> wrote: > > > NOT RELATED TO SERVER ADMINISTRATION (for msleeper) > > > > - Now firing, meleeing, or reloading while welding will break you out of > > the weld > > > > :( > > Kyle. > > > > On Wed, Jul 21, 2010 at 12:17 PM, Michael Krasnow <[email protected]> > > wrote: > > > - Now firing, meleeing, or reloading while welding will break you out > > of > > > the weld > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > Michael Krasnow > http://mnkras.com > [email protected] > > > ------------------------------ > > Message: 3 > Date: Wed, 21 Jul 2010 22:35:08 -0600 > From: Steven Polley <[email protected]> > Subject: [hlds] Server lag, one server on one box > To: [email protected] > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > So I noticed a few of you people were experiencing server lag. Welll, so am > I. I have a 1gbps up/down net speed, with a dual e5620 setup, and I decided > to run one, yes one TF2 server on a fresh install of Windows Server 08. > > Yes, I am getting lag. I am using the FPS boost pluging, running a 2000 max > FPS server, which averages at close to 1,700 FPS. > > I set my rates to be > > sv_maxcmdrate 0 > sv_maxrate 0 > sv_maxreplay 2 > sv_maxupdaterate 100 > sv_mincmdrate 0 > sv_minrate 0 > sv_minupdaterate 30 > > > Basically, with unlimited computing resources allowed... what are the best > rates? > > > ------------------------------ > > Message: 4 > Date: Thu, 22 Jul 2010 00:50:20 -0400 > From: Don Williams <[email protected]> > Subject: Re: [hlds] Server lag, one server on one box > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Cc: "[email protected]" <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=us-ascii > > Must be a memory leak. Can you link me to the fps boost plugin? Thanks! > > Sent from my iPhone > > On Jul 22, 2010, at 12:35 AM, Steven Polley <[email protected]> wrote: > > > So I noticed a few of you people were experiencing server lag. Welll, so am > > I. I have a 1gbps up/down net speed, with a dual e5620 setup, and I decided > > to run one, yes one TF2 server on a fresh install of Windows Server 08. > > > > Yes, I am getting lag. I am using the FPS boost pluging, running a 2000 max > > FPS server, which averages at close to 1,700 FPS. > > > > I set my rates to be > > > > sv_maxcmdrate 0 > > sv_maxrate 0 > > sv_maxreplay 2 > > sv_maxupdaterate 100 > > sv_mincmdrate 0 > > sv_minrate 0 > > sv_minupdaterate 30 > > > > > > Basically, with unlimited computing resources allowed... what are the best > > rates? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ------------------------------ > > Message: 5 > Date: Thu, 22 Jul 2010 09:17:46 +0400 > From: ???????? ????? <[email protected]> > Subject: Re: [hlds] Server lag, one server on one box > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain > > try this > sv_maxcmdrate 101 > sv_maxrate 0 > sv_maxupdaterate 101 > > sv_mincmdrate 60 > sv_minrate 20000 > sv_minupdaterate 60 > > if you set sv_maxcmdrate 0 - it doesn't set to unlimited > > > > ------------------------------ > > Message: 6 > Date: Wed, 21 Jul 2010 22:48:03 -0700 > From: Kyle Sanderson <[email protected]> > Subject: Re: [hlds] Server lag, one server on one box > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=UTF-8 > > On Windows, from what I can recall FPS is directly linked to CPU usage. > Rates are wrong, including what ???????? ????? said besides > sv_maxcmdrate set to 0, which is probably your main issue. > > For sure: > sv_mincmdrate 33 > sv_minupdaterate 33 > sv_maxcmdrate 66 > sv_maxupdaterate 66 > > Assuming: > sv_minrate 35000 > sv_maxrate 70000 > > Also, try not using the FPS Booster and see if the lag persists. > Kyle. > > On Wed, Jul 21, 2010 at 9:35 PM, Steven Polley <[email protected]> > wrote: > > So I noticed a few of you people were experiencing server lag. ?Welll, so am > > I. ?I have a 1gbps up/down net speed, with a dual e5620 setup, and I decided > > to run one, yes one TF2 server on a fresh install of Windows Server 08. > > > > Yes, I am getting lag. ?I am using the FPS boost pluging, running a 2000 max > > FPS server, which averages at close to 1,700 FPS. > > > > I set my rates to be > > > > sv_maxcmdrate 0 > > sv_maxrate 0 > > sv_maxreplay 2 > > sv_maxupdaterate 100 > > sv_mincmdrate 0 > > sv_minrate 0 > > sv_minupdaterate 30 > > > > > > Basically, with unlimited computing resources allowed... what are the best > > rates? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ------------------------------ > > Message: 7 > Date: Thu, 22 Jul 2010 02:21:12 -0400 > From: Allan Button <[email protected]> > Subject: Re: [hlds] Server lag, one server on one box > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <5d0595b5346d7449b624afbd040d8e840bf7bf7...@nasex.netaccess1.local> > Content-Type: text/plain; charset="utf-8" > > You can always use Drek's srcds calculator for recommend rates. > > http://www.reece-eu.net/drekrates.php > > Allan > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Kyle Sanderson > Sent: Thursday, July 22, 2010 1:48 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Server lag, one server on one box > > On Windows, from what I can recall FPS is directly linked to CPU usage. > Rates are wrong, including what ???????? ????? said besides sv_maxcmdrate set > to 0, which is probably your main issue. > > For sure: > sv_mincmdrate 33 > sv_minupdaterate 33 > sv_maxcmdrate 66 > sv_maxupdaterate 66 > > Assuming: > sv_minrate 35000 > sv_maxrate 70000 > > Also, try not using the FPS Booster and see if the lag persists. > Kyle. > > On Wed, Jul 21, 2010 at 9:35 PM, Steven Polley <[email protected]> > wrote: > > So I noticed a few of you people were experiencing server lag. ?Welll, > > so am I. ?I have a 1gbps up/down net speed, with a dual e5620 setup, > > and I decided to run one, yes one TF2 server on a fresh install of Windows > > Server 08. > > > > Yes, I am getting lag. ?I am using the FPS boost pluging, running a > > 2000 max FPS server, which averages at close to 1,700 FPS. > > > > I set my rates to be > > > > sv_maxcmdrate 0 > > sv_maxrate 0 > > sv_maxreplay 2 > > sv_maxupdaterate 100 > > sv_mincmdrate 0 > > sv_minrate 0 > > sv_minupdaterate 30 > > > > > > Basically, with unlimited computing resources allowed... what are the > > best rates? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 29, Issue 77 > ************************************ _________________________________________________________________ Tanti account di posta? 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