Update is not required for servers; I got into mine without updating the
server.
The update does indeed fix the time names on clients.

~DN

On Fri, Sep 10, 2010 at 5:44 PM, D3vilfish - Simiancage.org <
[email protected]> wrote:

> Has it done a version change as we have updated download new so files yet
> still getting version out of date restarting on map change??????????
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of 1nsane
> Sent: 10 September 2010 22:42
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Released
>
> Friday updates are usually awesome. Especially when they break things that
> don't get fixed until Monday or Tuesday, I love those especially.
>
> On Fri, Sep 10, 2010 at 5:35 PM, Tony Paloma <[email protected]
> >wrote:
>
> > This update did not include changed steam.inf with correct version.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Jason Ruymen
> > Sent: Friday, September 10, 2010 2:21 PM
> > To: 'Half-Life dedicated Linux server mailing list';
> > '[email protected]'; '[email protected]'
> > Subject: [hlds] Team Fortress 2 Update Released
> >
> > A required update to Team Fortress 2 is now available.  The specific
> > changes
> > include:
> >
> > Engine (CS:S, DoD:S, TF2):
> > - Fixed clients locking up while attempting to load the game and
> re-enabled
> > signature checking.
> >
> > Team Fortress 2:
> > - Fixed a case where some items would display an empty string for their
> > name.
> >
> > Jason
> >
> >
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> >
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