Is this true hardware raid (some sort of add-on card/romb), software
raid (provided by motherboard BIOS), or windows softraid?
Windows dynamic disks in a mirrored configuration are not really 'raid
1' per se. Windows picks one of the drives as the primary, and only
immediately writes the data to the primary, caching the writes to the
secondary to be done later... This improves performance in theory,
since you aren't going to be saturating the raid controller by writing
the same data to the same controller, but it means that the cached
writes may be happening while the server is attempting to read to load
the map. Hardware raid gives you a single write operation that is
written to both drives simultaneously, which cuts the amount of data
sent to the controller in half.
It seems unlikely to me that this really matters a lot until you are
writing a lot of data to the drives, though. The controller should be
able to handle somewhere near 300MB/s, and the drives probably can't
read/write much faster than 80MB/s. Hard drives with more cache
memory would be affected even less.
Are you also collecting player stats on the same box with hlx:ce or
some other mysql live stats type deal? Shouldn't matter unless you
are running a bunch of servers/slots, but mysql can be a bit of an IO
hog at times (especially if you're also running a website/forum that
uses a lot of SQL).
Quoting Niels Meijer <nielsmei...@hotmail.com>:
Yes they are. I have them in raid 1, and are running at 7200 RPM...
Niels Meijer.
-----Oorspronkelijk bericht-----
Van: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] Namens msleeper
Verzonden: vrijdag 17 september 2010 23:09
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Map changing time.
Map load times are usually a problem with disk I/O. What kind of hard
drives do you have, what is the RPM on them? I hope they're SATA.
On Fri, 2010-09-17 at 22:53 +0200, Niels Meijer wrote:
I havn't seen this issue before, so I thought let's just post it here..
I noticed, that my 1000fps server needs about 1 to 2 minutes to change to
a
different map.
All the maps on there, are from valve. And the server has a fresh install.
I don't have this issue on my other servers though.
Hardware specs: Intel Xeon X3320 with 4GB DDR2 RAM
OP: Windows Server 2008 R2
Niels Meijer.
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