A required update for Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

Shared Source Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script.
   - Added warning message for people running the server as root.
   - Changed the working directory to the game tree before executing the 
dedicated server.
- Updated the existing localization files.
- Added Czech, Hungarian, Romanian and Turkish localization files.

Team Fortress 2
- Updated several models with optimizations and new LODs.
- Updated the default TF2 crosshairs to use the RGB and scale settings in the 
Options->Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they're not being 
carried.
- Added a timer to indicate how much time is left before the gate closes in 
DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak 
Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading partner 
is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired by 
the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon setting 
after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue 
team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on 
the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is 
sapped or low on ammo.
- Updated the community map CP_Yukon.
   -Central CP moved up to bridge.
   -Bridge widened.
   -Several sticky exploits patched.
   -Flat bridge added onto CP1's pipes.

Jason


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