Yup. replay_enable 0 in replay.cfg solved the problem....today's update was no help. ----------------------- Jonah Hirsch
On Fri, Jun 17, 2011 at 1:11 PM, <[email protected]> wrote: > I am seeing something similar to this on a windows servers with replay > enabled. However its not constant or every map change for me. Talking to > a friend running linux servers removing replay helped with his issue. > -----Original message----- > From: Jonah Hirsch [email protected] > Date: Fri, 17 Jun 2011 15:52:50 -0400 > To: Half-Life dedicated Win32 server mailing list > [email protected] > Subject: [hlds] Crash on mapchange > > > Not sure what's happened here. > > > > Got a notice from one of our admins that when they change the map to > > pl_goldrush, the server crashes. After turning off all addons, and > testing > > some more. ANY mapchange crashes the server. > > > > In order to do a verify_all I have to send in a support ticket to my GSP, > so > > in the meantime, any ideas? > > ----------------------- > > Jonah Hirsch > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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