Yup, same here Ook
 
Vanilla tfc:- you can see where "Failed to load Steam ServiceServiceStart" 
usually shows in the log it now throws a FATAL ERROR instead.
 
100.1 fps  0/18 on        2fort
Console initialized.
Protocol version 48
Exe version 1.1.2.2 (tfc)
Exe build: 14:21:06 Mar  8 2010 (4554)
STEAM Auth Server
[SERVER] TFC AutoExec Config Loading
Server logging data to file logs\L0720043.log
L 07/20/2011 - 21:51:06: Log file started (file "logs\L0720043.log") (game "tfc"
) (version "48/1.1.2.2/4554")
Server IP address 192.168.1.104:27015
L 07/20/2011 - 21:51:06: Log file closed
Server logging data to file logs\L0720044.log
L 07/20/2011 - 21:51:06: Log file started (file "logs\L0720044.log") (game "tfc"
) (version "48/1.1.2.2/4554")
L 07/20/2011 - 21:51:06: Loading map "2fort"
L 07/20/2011 - 21:51:06: Server cvars start
L 07/20/2011 - 21:51:06: Server cvar "allow_spectators" = "1.0"
L 07/20/2011 - 21:51:06: Server cvar "coop" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_demoman" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_engineer" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_hwguy" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_medic" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_pyro" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_random" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_scout" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_sniper" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_soldier" = "0"
L 07/20/2011 - 21:51:06: Server cvar "cr_spy" = "0"
L 07/20/2011 - 21:51:06: Server cvar "deathmatch" = "1"
L 07/20/2011 - 21:51:06: Server cvar "decalfrequency" = "30"
L 07/20/2011 - 21:51:06: Server cvar "edgefriction" = "2"
L 07/20/2011 - 21:51:06: Server cvar "max_queries_sec" = "-1"
L 07/20/2011 - 21:51:06: Server cvar "max_queries_sec_global" = "-1"
L 07/20/2011 - 21:51:06: Server cvar "max_queries_window" = "-1"
L 07/20/2011 - 21:51:06: Server cvar "mp_autocrosshair" = "1"
L 07/20/2011 - 21:51:06: Server cvar "mp_chattime" = "10"
L 07/20/2011 - 21:51:06: Server cvar "mp_consistency" = "1"
L 07/20/2011 - 21:51:06: Server cvar "mp_falldamage" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_flashlight" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_footsteps" = "1"
L 07/20/2011 - 21:51:06: Server cvar "mp_forcerespawn" = "1"
L 07/20/2011 - 21:51:06: Server cvar "mp_fraglimit" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_fragsleft" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_friendlyfire" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_logfile" = "1"
L 07/20/2011 - 21:51:06: Server cvar "mp_teamplay" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_timeleft" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_timelimit" = "0"
L 07/20/2011 - 21:51:06: Server cvar "mp_weaponstay" = "0"
L 07/20/2011 - 21:51:06: Server cvar "pausable" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_accelerate" = "10"
L 07/20/2011 - 21:51:06: Server cvar "sv_aim" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_airaccelerate" = "10"
L 07/20/2011 - 21:51:06: Server cvar "sv_airmove" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_allowupload" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_bounce" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_cheats" = "0"
L 07/20/2011 - 21:51:06: Server cvar "sv_clienttrace" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_clipmode" = "0"
L 07/20/2011 - 21:51:06: Server cvar "sv_contact" = ""
L 07/20/2011 - 21:51:06: Server cvar "sv_friction" = "4"
L 07/20/2011 - 21:51:06: Server cvar "sv_gravity" = "800"
L 07/20/2011 - 21:51:06: Server cvar "sv_logblocks" = "0"
L 07/20/2011 - 21:51:06: Server cvar "sv_maxrate" = "0"
L 07/20/2011 - 21:51:06: Server cvar "sv_maxspeed" = "320"
L 07/20/2011 - 21:51:06: Server cvar "sv_minrate" = "0"
L 07/20/2011 - 21:51:06: Server cvar "sv_password" = ""
L 07/20/2011 - 21:51:06: Server cvar "sv_proxies" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_region" = "-1"
L 07/20/2011 - 21:51:06: Server cvar "sv_stepsize" = "18"
L 07/20/2011 - 21:51:06: Server cvar "sv_stopspeed" = "100"
L 07/20/2011 - 21:51:06: Server cvar "sv_uploadmax" = "0.5"
L 07/20/2011 - 21:51:06: Server cvar "sv_voiceenable" = "1"
L 07/20/2011 - 21:51:06: Server cvar "sv_wateraccelerate" = "10"
L 07/20/2011 - 21:51:06: Server cvar "sv_waterfriction" = "1"
L 07/20/2011 - 21:51:06: Server cvar "tfc_adminpwd" = ""
L 07/20/2011 - 21:51:06: Server cvar "tfc_autoteam" = "0.0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_balance_scores" = "1.0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_balance_teams" = "1.0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_clanbattle" = "0.0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_clanbattle_locked" = "0.0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_playerid" = "0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_respawndelay" = "0.0"
L 07/20/2011 - 21:51:07: Server cvar "tfc_spectchat" = "0.0"
L 07/20/2011 - 21:51:07: Server cvars end
L 07/20/2011 - 21:51:07: Server name is "Half-Life"
L 07/20/2011 - 21:51:07: Server cvar "mp_teamplay" = "1"
L 07/20/2011 - 21:51:07: Server cvar "sv_maxspeed" = "400"
 
With the current beta files the server dies here:-
L 07/20/2011 - 21:53:42: FATAL ERROR (shutting down): Unable to initialize Steam
 
With pre-beta it continues on as a windows service:-
Failed to load Steam ServiceServiceStart: started as Windows service
 
L 07/20/2011 - 21:51:08: Server cvar "sv_region" = "255"
L 07/20/2011 - 21:51:09: Started map "2fort" (CRC "2698389")
[SERVER T] TFC Server Config Loading
L 07/20/2011 - 21:51:09: Server cvar "sv_region" = "1"
L 07/20/2011 - 21:51:09: Server cvar "sv_maxrate" = "30000"
L 07/20/2011 - 21:51:09: Server cvar "sv_minrate" = "1500"
L 07/20/2011 - 21:51:09: Server cvar "mp_timelimit" = "30"
L 07/20/2011 - 21:51:09: Server cvar "sv_password" = "***PROTECTED***"
L 07/20/2011 - 21:51:09: Server cvar "sv_proxies" = "0"
L 07/20/2011 - 21:51:09: Server cvar "sv_logblocks" = "1"
L 07/20/2011 - 21:51:09: Server cvar "sv_aim" = "0"
L 07/20/2011 - 21:51:09: Server cvar "sv_clienttrace" = "3.5"
L 07/20/2011 - 21:51:09: Server cvar "pausable" = "0"
L 07/20/2011 - 21:51:09: Server cvar "decalfrequency" = "5"
L 07/20/2011 - 21:51:09: Server cvar "mp_teamplay" = "1301"
L 07/20/2011 - 21:51:09: Server cvar "mp_flashlight" = "1"
L 07/20/2011 - 21:51:09: Server cvar "tfc_respawndelay" = "0"
L 07/20/2011 - 21:51:09: Server cvar "tfc_spectchat" = "1"
L 07/20/2011 - 21:51:09: Server cvar "allow_spectators" = "1"
L 07/20/2011 - 21:51:09: Server cvar "tfc_balance_scores" = "0"
L 07/20/2011 - 21:51:09: Server cvar "tfc_balance_teams" = "0"
L 07/20/2011 - 21:51:09: Server cvar "tfc_clanbattle" = "0"
L 07/20/2011 - 21:51:09: Server cvar "tfc_autoteam" = "0"
Writing banned.cfg.
Writing listip.cfg.
Connection to Steam servers successful.
   VAC secure mode is activated.

From: Ook <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Wednesday, July 20, 2011 9:13 PM
Subject: [hlds] Unable to initialize steam error with current beta - OP4 
servers dead

The current beta kills my OP4 servers - I get "unable to initialize steam" and 
the server terminates. Roll back the beta files and server runs fine. I've 
repeated this several times on both servers to make sure.

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