The new steamworks SDK was compiler with a newer compiler, which requires a 
newer version of the stand C lib than many distributions come with.  We 
included this lib in the update, but apparently that isn't working for 
everybody.  This new dependency was the cause of the delay last week.


Linux users, please reply with this info:



1.) From the bin folder, send me the output of the following command:



ldd dedicated.so

ldd steamclient.so



2.) Confirm that you have a libstdc++.so.6 in your folder?



3.) What distribution are you using?



We believe that the SteamWorks integration is also the cause of the client 
crashes, and are hoping to have that resolved within the hour.


From: [email protected] 
[mailto:[email protected]] On Behalf Of Mart-Jan Reeuwijk
Sent: Monday, August 15, 2011 3:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] Sneaky update

What was the sneaky update on TF2/DODS etc  ?
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