just set a custom mapcycle.txt file, and you'd be done with it, set it in 
server.cfg.... call it mymapcycle.txt or w/e.


>________________________________
>From: Flubber <flub...@gmail.com>
>To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
>Sent: Wednesday, 14 September 2011, 19:08
>Subject: Re: [hlds] Small Required Update for RO2 Dedicated 
>Serverreleased-final update before launch
>
>
>Anyway i don't see the point to overwrite mapcycle.txt when there is not new 
>map. But this is a discussion for another thread.
>
>
>2011/9/14 1nsane <1nsane...@gmail.com>
>
>mapcyclefile is there for a reason.
>>
>>
>>
>>On Wed, Sep 14, 2011 at 11:31 AM, Flubber <flub...@gmail.com> wrote:
>>
>>And it wil be overwrite when the next update is out. Like the fucking 
>>mapcycle.txt from tf2...
>>>
>>>
>>>2011/9/14 Steven Hartland <kill...@multiplay.co.uk>
>>>
>>>That will only work if you have only one server ;-)
>>>>
>>>>  Regards
>>>>  Steve
>>>>----- Original Message ----- From: <mu...@anbservers.net>
>>>>
>>>>
>>>>
>>>>
>>>>Don't delete the ini just change the settings in the defaultweb.ini .  When 
>>>>ever the server overwrites the roweb.ini  it will be pull the settings from 
>>>>the defaultweb.ini.
>>>>>
>>>>
>>>>
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