Everyone,

The previously mentioned RO2 update is in Valve's hands and will be released
soon. If you would like to go ahead and update your servers in advance of
the update going live for the public, add the following commandline switch
to your HLDS update commandline:

-beta ro2beta

The stats reset will take place sometime tomorrow morning/afternoon time.
The changelog is below:

Stats
-Fixed stats and acheivements being awarded when they shouldn't have been
and sometimes not saving stats on ranked servers. This requires a global

stat and achievement reset which will be happening soon.
-Fixed several number display issues in the profile menu and after action
report
-Honor, class, and weapon experience are all currently doubled to help make
up for stats lost to the reset
-A new achievement has been added which is unlocked simply by playing RO2
during the double xp for players affected by the stat reset

Gameplay
-Reloading can be interrupted by melee or switching weapons
-Fixed quick grenade not returning to the previously equipped weapon
-Fixed team wounding counting as kill
-Fixed kill assists not showing up all the time
-Fixed Countdown Time to Beat being always 0
-Fixed timers showing wrong numbers in the single player campaign
-Fixed tank AI being able to see through smoke
-Fixed tank cannon smoke shells not blocking any AI vision

Stability & Performance
- Major optimization pass on all maps should increase performance across the
board
- Reduced Alt-Tab crashing
- Fixed post-processing preset resetting itself in the video settings menu
- Fixed glowing outline/rainbow colors around the screen for certain
machines
- Fixed a bug causing all audio to cut out after a map change
- Graphical improvements to environments, weapons and vehicle interior -
areas or vehicles/weapons not in direct sunlight now have working

specularity which will help make normal maps more visible and textures to
look less flat
- New Umbra release and optimization
- General CPU optimizations

Server
-Fix for commandline setting of webadmin values not saving after multiple
map changes
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