The content servers get obliterated every time a game is pushed. With RO2 ontop of OB... that would be brutal!
Kyle. On Thu, Oct 13, 2011 at 12:59 PM, Dayle Flowers < [email protected]> wrote: > The RO2 update and the TF2 update are unrelated. > > Cheers, > Dayle Flowers > Senior Programmer > Tripwire Interactive, LLC. > > > On 10/13/2011 3:37 PM, T Marler wrote: > >> Is this alongside the TF2 update? >> >> ----- Original Message ----- >> From: John Gibson <[email protected]> >> Date: Thursday, October 13, 2011 1:18 pm >> Subject: [hlds] Required Update For RO2 To Be Released Shortly >> To: Half-Life dedicated Win32 server mailing list >> <[email protected]>, TWI Server Admins >> <serveradmins@**tripwireinteractive.com<[email protected]> >> > >> >> A required update for Red Orchestra 2 will be released shortly. >>> This is the >>> update that we were going to release yesterday, but found an >>> issue that >>> caused us to push the update back to today. >>> >>> Regards, >>> >>> John >>> >>> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds<http://list.valvesoftware.com/mailman/listinfo/hlds> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds<http://list.valvesoftware.com/mailman/listinfo/hlds> >
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