The problem wasn't that there was a '=' sign in the token string. The problem was people were assigning the ConVar with an equals sign: tf_server_identity_token = dfF3nn3c1$%#
This isn't the proper way to do it. You need to assign it like any other ConVar. We're changing the output of cl_gameserver_create_identity to make that more clear. We'll look into adding a command to display your server's authentication status. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of msleeper Sent: Friday, October 28, 2011 2:07 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings Fletcher - Would it be possible to add in a command to make the server give us the on-boot authentication string at will? It doesn't seem to report that on map change, only when the server is first starting up, and if your server happens to be populated at the time, it's a death sentence to ask us to reboot the server just to check if we're authenticating correctly. Also: my server's identity token didn't have quote marks in it, so I added that and I'm testing now. But, my other 3 servers don't have quote marks either, so it's strange that just the one server would be having the problem. There was no = sign in the token string. On Fri, Oct 28, 2011 at 4:59 PM, Tres <[email protected]> wrote: > Same here. Gifts drop for a while then stop, with a full server. Have > to restart to get them back. Rinse, repeat. Love the event, though. > Glad you guys are running it as long as you are. :) > > On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm <[email protected]> wrote: >> >> My gameservers run halloween maps 24/7 without any mapchanges. >> >> >> >> This morning they dropped gifts without any problems, but a few hours >> later they stopped dropping the gifts. >> >> I changed nothing during the runtime and all servers are successfully >> registered. Only a complete server restart solved the problem. >> >> >> >> After the restart the gift drops were back. >> >> >> >> Atm it seems that they stopped dropping gifts again. 30 players on >> it, registered, get gifts earlier this day and now - nothing. >> >> Is there any "registration timeout" or something like that active? >> >> >> >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Fletcher >> Dunn >> Sent: Friday, October 28, 2011 10:42 PM >> To: Half-Life dedicated Win32 server mailing list; Half-Life >> dedicated Linux server mailing list >> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in >> the convar settings >> >> >> >> One last thing. >> >> >> >> You *should* see either this line: >> >> >> >> Game server authentication: SUCCESS! Standing: %s. Trend: >> %s >> >> >> >> or this line: >> >> >> >> Game server authentication: FAILURE! >> >> >> >> Pretty soon upon boot. If you don't that means your server is not >> even attempting to sign on, and there's probably something wrong with >> the convars. >> >> >> >> If you see the SUCCESS! message, but are still not getting Halloween >> drops, please post that fact on this list. >> >> >> >> Your humble servant, >> >> Fletch >> >> >> >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Fletcher >> Dunn >> Sent: Friday, October 28, 2011 1:38 PM >> To: Half-Life dedicated Linux server mailing list; Half-Life >> dedicated >> Win32 server mailing list >> Subject: [hlds] TF2 registered servers: check for rogue '=' in the >> convar settings >> >> >> >> If your server is not getting Halloween drops, check if your config >> file has an '=' in the lines to set the registration convars. >> >> >> >> Also, make sure you put the identity token in quotes. >> >> >> >> If you have these two problems, you probably (quite reasonably) cut >> and paste the two config file lines from the client console when you >> registered your server. That output erroneously had the ='s in them, >> and did not quote the identity token. We fixed the output soon after >> we shipped the registered server feature, which explains why a lot of >> people not getting the drops are also saying that they have been registered >> for a long time. >> >> >> >> In case that does not fix the problem, the next update will provide >> more verbose logging so such errors will not go undetected for so long. >> >> >> >> Your humble servant, >> >> Fletch >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

