I'd say check the TF2 wiki.  That's where I found this:

http://wiki.teamfortress.com/wiki/Eyeaduct

5th paragraph shows what you are asking about.

Hope this helps
From: [email protected]
To: [email protected]
Date: Wed, 2 Nov 2011 09:03:31 -0700
Subject: [hlds] Halloween Update Question



















Does anyone have a web link that explains
the details of the 2011 Halloween update other than Valve’s generic
advertising pages? Valve did not do a good job detailing this update for server
operators or users, and people are confused on how the update actually works.

 

One of the main questions I have is how
many people must to be in a server before drops work. I can’t find
anything online from Valve that clarifies this and I have a community of people
looking for the answer. I’ve heard rumors it’s 10, but I’d
love to know this for sure because drops are no longer since the player count
fell after Halloween. I just want to make sure something else isn’t broken
with the server because people are no longer joining it since the drops no
longer seem to be working. And yes, I already restarted the server several
times and it always worked fine before Halloween. After Halloween, no more
drops and almost no one is connecting. Maybe people are just done playing now
that Halloween is over?

 

Thanks in advance - Mike

 









From: Team BOOM!
[mailto:[email protected]] 

Sent: Sunday, October 30, 2011
6:15 PM

To: 'Half-Life dedicated Win32
server mailing list'

Subject: RE: [hlds] TF2 registered
servers: check for rogue '=' in theconvarsettings



 

Thanks so much James, that was exactly
what I was looking for. Have a great weekend.

 









From: [email protected]
[mailto:[email protected]] On
Behalf Of James Botting

Sent: Sunday, October 30, 2011
6:01 PM

To: Half-Life dedicated Win32
server mailing list

Subject: Re: [hlds] TF2 registered
servers: check for rogue '=' in theconvarsettings



 



What
he means is an equals sign being used to assign the steamed to a cvar. Like a
variable





 





tf_server_identity_token
= "lallaalalalL" WRONG





tf_server_identity_token
"lallaalalalL" CORRECT





 





Hope that helps.



On 31 Oct 2011, at 00:50, Team BOOM! <[email protected]>
wrote:







I’m sorry fellas, I know this has been discussed
already but I’m still not clear on the convar syntax with the
“=” sign. 

 

I have 7 registered TF2 servers. Some have an = sign inside
the quoted identity section of the convar and some do not. My problem is I
don’t know where the “=” Fletch is talking about actually
belongs within the  convar line. Below is the convar from one of the
servers I run. Note there is no “=” sign anywhere in the line yet
the drops are working fine using on this server.

 

tf_server_identity_token
"BeH&>_VJ$T6&sgn"

 

Do I need to add an = sign somewhere to this line for some
reason? If so, can you reply with an example of what the line should look like
with the “=” in the line?

 

Thanks in advance and sorry for my confusion.

 

 









From: [email protected]
[mailto:[email protected]]
On Behalf Of Fletcher Dunn

Sent: Friday, October 28, 2011
1:38 PM

To: Half-Life dedicated Linux
server mailing list; Half-Life dedicated Win32 server mailing list

Subject: [hlds] TF2 registered
servers: check for rogue '=' in the convarsettings



 

If
your server is not getting Halloween drops, check if your config file has an
'=' in the lines to set the registration convars.

 

Also,
 make sure you put the identity token in quotes.

 

If
you have these two problems, you probably (quite reasonably) cut and paste the
two config file lines from the client console when you registered your
server.  That output erroneously had the ='s in them, and did not quote
the identity token.  We fixed the output soon after we shipped the
registered server feature, which explains why a lot of people not getting the
drops are also saying that they have been registered for a long time.

 

In
case that does not fix the problem, the next update will provide more verbose
logging so such errors will not go undetected for so long.

 

Your
humble servant,

Fletch









_______________________________________________

To unsubscribe, edit your list preferences, or view the list archives, please
visit:

http://list.valvesoftware.com/mailman/listinfo/hlds











_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds                             
          
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to