I guess it was I that found out it stopped working. I've been using the API
mode with absolute success so far.

On 22 December 2011 14:19, Dominik Friedrichs <[email protected]> wrote:

> With this update the master server for at least one of my servers
> correctly responded with an out of date message again, and my server once
> again updated on its own as it should. Some weeks ago this feature had
> stopped working and someone even mentioned that it was gone for good.
>
> I would like some kind of official statement from VALVE about this.
> Is this just an "accident" that it still works sometimes?
> Is this method indeed obsolete and should we use the STEAM API way with
> periodic HTTP queries, sending in the version from the steam.inf file?
>
>
> On 2011/12/22 01:38, Eric Smith wrote:
>
>> We've released a mandatory update for Team Fortress 2. The notes for the
>> update are below.
>>
>> Thanks.
>>
>> -Eric
>>
>> ------------------------------**----------
>>
>> Team Fortress 2
>> - Added community-created winter items to the drop lists, the craft
>> tables, and the store
>> - Added the Spirit of Giving
>> - Gifts from Secret Saxtons and Piles o' Gifts now have a chance to grant
>> a gift in addition to whatever item they would have granted normally
>> - Fixed hearing the deny sound while rotating a sentry during placement
>> - Manmelter balance tweaks:
>>    - Added particle effect on muzzle that appears when ready to fire
>>    - Increased projectile speed while maintaining the same travel arc
>>    - Increased extinguish range
>> - Added festive lights to all ropes and cables
>> - Fixed a problem that would sometimes allow the detonator projectiles to
>> crit on burning targets
>> - Updated the localization files
>> - Updated the gamehaptics file:
>>    - Added draw/melee swing/melee hit/crit forces for the The Sharp
>> Dresser and the Spy-cicle
>>    - Added draw/recoil/reload/crit forces for the Pomson 6000
>>    - Added draw/recoil/crit forces for the Manmelter
>>    - Added draw/recoil force for the Wrap Assassin
>>    - Added melee hit/world hit force for the Third Degree
>>    - Added crit forces for the Holiday Punch
>>    - Fixed missing forces for Demoman swords
>>    - Refined recoil force for the Sandman
>>
>>
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>>
>>
>
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