It depends on where you live. There was a bug that placed all servers in the "US - East" location only. Now they're properly showing up in other locations like "Europe", but they still all show up as well when you use the "US - East" filter. So at least if you're using and has been using the "US - East" filter you're absolutely right, the browser is a lot slower.
On Sun, Jan 8, 2012 at 02:34, E. Olsen <[email protected]> wrote: > Could be the huge amounts of new servers that have been added since F2P have > bogged down the system - I know the browser certainly seems alot slower to > me. I wonder what the actual count of Valve server is - it's got to be in > the high 3 figures. > > > On Sat, Jan 7, 2012 at 8:28 PM, Jason <[email protected]> wrote: >> >> Bruno, thanks for the reply. I had seen fletcher's post, but that was >> regarding the mass disconnects issue and did not see the correlation with >> people who simply just cannot access their backpacks. The more and more I >> check the server browser, the less and less I see any of our 4 servers >> showing up. Only one is registered for quickplay and it's a vanilla 2fort >> only server and it's getting less and less people. Over the last 3 days, >> there have been fewer than 20 connects. Still has gotten worse since the >> Christmas update too......so I dunno...... >> >> Guess I will just focus on BF3 and let my TF2 servers just die a slow and >> painful death. >> >> Regards, >> Jason >> >> On Thu, Jan 5, 2012 at 7:23 AM, Bruno Garcia <[email protected]> >> wrote: >>> >>> This issue will be fixed briefly. Check Fletcher's post. >>> However, a couple of days ago some Steam servers went on maintenance >>> causing the loose of your steam network connectivity, as well as your >>> loadout in-game. >>> >>> >>> On Wed, Jan 4, 2012 at 8:38 PM, Jason <[email protected]> wrote: >>>> >>>> I was curious if this is happening for other server operators or not, >>>> whereby 1/3rd to a half of the server seems to experience loss of >>>> connectivity to their steam loadout -- which also affects trading. >>>> Rebooting the server doesn't seem to fix it, and it seems to go in cycles >>>> and we have to 'wait it out' -- often I've been told this happens when >>>> Valve >>>> is doing something on the backend or preparing for an upcoming update (not >>>> sure how true that is), but the perception is since the Christmas update, >>>> my >>>> servers seem affected more and more frequently. >>>> >>>> Is there ANYTHING I can do (server commands, adding master server list >>>> IP to server.cfg, or whatever) to keep this to a minimum or not happening >>>> at >>>> all? >>>> >>>> Thank you in advance for any suggestions or helpful comments. >>>> Regards, >>>> Jason >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

