Quite simply because people would be confused if there wasn't an update for the add-on that fixed the error after the patch that fixed the update to the add-ons patch that addressed the updated patch.
From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eagle Sent: Thursday, 9 February 2012 6:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] CSS Radar Hi Eric, why just dont make a rollback to the version where it worked? From: Eric Smith <mailto:er...@valvesoftware.com> Sent: Wednesday, February 08, 2012 8:38 PM To: Half-Life dedicated Win32 server mailing list <mailto:hlds@list.valvesoftware.com> Subject: Re: [hlds] CSS Radar We’ve found the problem with the background image going away after a level change, but we haven’t been able to repro the wrong team colors for teammates in the radar. If you have steps to reproduce the problem, please email them to me. Thanks. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Wednesday, February 08, 2012 9:55 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] CSS Radar We’re looking into it. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of IBIS Customer Service Sent: Wednesday, February 08, 2012 9:49 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] CSS Radar Yea I just saw, it does not appear to be a fix for this glitch. Hopefully valve or someone who cares will fix it soon :) On Wed, Feb 8, 2012 at 12:45 PM, Kyle Sanderson <kyle.l...@gmail.com> wrote: I think the fix you saw was for fixing the UpdateRadar overflow by creating multiple user messages if the message is over 254 bytes (instead of flooding the console). Regardless, this bug is practically destroying league games (Radar is pretty critical to gameplay). Imagine what would happen if you see a CT on your radar that's actually your teammate, or even just a large C4/Green Thing running around. Hopefully it's addressed sooner then later. Kyle. On Wed, Feb 8, 2012 at 6:59 AM, Caveman <cave...@pigotts.org.uk> wrote: Sadly I think this is likely true. I saw something on the sourcemod forums that purported to be a fix for the radar, but I don't run sourcemod so I can't say if it works or not. It may be that they aren't putting a fix as high priority since there is a community fix available. It really is very broken though, I have seen people showing as a small round radar icon (green circle with 1/4 brighter green), teammates showing as dead enemies (cross icon) along with all the normal ones. On 08/02/2012 13:49, Dominik Friedrichs wrote: Quite frankly, I dont think Valve has any manpower at all allocated to working on CS:S at the moment... but maybe something might happen after the release of CS:GO? On 2012/02/08 14:00, Neil Rajani wrote: I just want to keep this going. I’m surprised that Valve are not aware of this issue as I mentioned in the January digest. It is affecting nearly all CSS players. Here is the thread on the Steam forums: http://forums.steampowered.com/forums/showthread.php?t=2341103 Ignoring the troll posts, but the bottom line is the radar has been messed up since the Christmas gifts update. Teammates can now appear as the enemy in radar and vice versa, there are funny objects in the radar appearing and most of the time , the radar does not even draw properly. _____ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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