No. It still only performed a game simulation every tick. The other frames were an absolute waste of CPU time, and like you said, just a gimmick.
On Wednesday, February 29, 2012, Emil Larsson wrote: > Like with 1000 FPS servers, was there ever any point? ;) Seemed to be more > for bragging/selling rights if anything. > > On Wed, Feb 29, 2012 at 10:51 AM, ics <[email protected]<javascript:_e({}, > 'cvml', '[email protected]');> > > wrote: > >> No, there is no point anymore to have over 66 ticks. >> >> -ics >> >> 29.2.2012 11:49, "Sachin Sud" kirjoitti: >> >> Hi >> >> >> >> Is any one able to have100 tick servers ?? >> >> >> >> If yes then please let me know. >> >> >> >> Thanks >> >> Sachin >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > -- Kind regards, *Saul Rennison*
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