We've released a mandatory update to Nuclear Dawn. The notes for the ND
Update 6.1 are below.
New Features
* Added support for setting clan/group association.
* Added new clan-based achievements: Ants, Locusts, Legion, Playground
Bullies, Strength In Numbers, and Traitor.
* Added ability to teleport between your team's transport gates (use
the USE key, default E on a gate).
* Added ability for commander to manually power down most structures
to free up power for others.
Other enhancements
* "Enemy spotted" radio command now does short, red minimap blip on
any enemies near pointing direction.
* Squad preference is now remembered across team and map changes.
* Join button on squads now becomes "Leave" for squad you are
currently in.
* Touched up scoreboard to allow showing longer names and clan tags,
as well as making commander more visible.
* Added scoring for ammo given via pack and hypospraying teammates.
* Enabled joystick/gamepad options in Mouse options.
* Made "No artillery in range" message more visible.
* Added new "Other" options tab to expose more configuration options
(including game hints, steam cloud, server download filter, and more).
* Removed spectate tab from server browser until full Source TV
support is available.
Balance Changes
* Hypospray from supply station is now rate-limited similarly to grenades.
* Lowered ammo pack max carry to 2.
* Now only one ammo pack per player can be deployed at once, similar
to med packs.
* Ammo packs from supply station are now rate-limited at a slightly
less frequent rate than grenades.
Oilfield final
* Renamed oilfield_beta to oilfield
* Added new overview map and loading screen
* Added 4 extra tertiary points
* Fixed plants sticking through container near ct base
* Fixed floating fueltruck and container
* Fixed small ladder issue on one of the fueltrucks
* Fixed small displacement issues
Fixes
* Fixed and improved a wide range of prop collisions.
* Fixed right-click no longer working to cancel building of a structure.
* Fixed a case where the health hud indicator would get stuck at the
top of the screen.
* Fixed client crash when connecting to a server with a misconfigured
download url.
* Fixed explosive grenade types not counting toward Plenty To Go
Around achievement.
* Fixed a rare case where players could spawn without weapons.
* Fixed issues with some weapons not tracking properly for Headshot
achievement and added progress indiciator.
* Fixed in-bunker commander kills counting toward Golden Targets
achievement.
* Fixed commander chat history being cut off by a character for
full-width text.
Server changes
* Server browser no longer adds tags for secure/insecure (use
existing, separate filter for these).
* Added option to have teams swapped at round end (mp_roundend_teamswap).
* Added option to force players to auto-assign selves to teams
(mp_force_autoassign, will tag server with forceautoassign).
* Improved and fixed portions of team balance logic.
--
Nicholas "psychonic" Hastings
Developer
InterWave Studios
www.interwavestudios.com <http://www.interwavestudios.com>
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