My server is still refusing to update. I have tried both ./steam -command
update (due to apparent bugs the launch option) and the -autopdate launch
option when restarting the server. Both of them claim to update and then as
soon as it loads a level my console is flooded with
"MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change."

Quelle surprise, changing the level does restart the map. But it doesn't
solve the update issue, and the same messages appear again.

These messages are preceded by -

Fetched 1117974 bytes item schema version 8B222C7D via HTTP; update is
queued.

Any tips?

Brian


On Fri, Mar 23, 2012 at 12:11 PM, Mart-Jan Reeuwijk <[email protected]>wrote:

> They did, its just bugged....
>
>    ------------------------------
> *From:* Rob Liu <[email protected]>
> *To:* Half-Life dedicated Win32 server mailing list <
> [email protected]>
> *Sent:* Friday, 23 March 2012, 2:30
>
> *Subject:* Re: [hlds] Mandatory Team Fortress 2 Update Released
>
> Is it possible for Valve to come up with something that will make the
> server automatically update?
>
> On Fri, Mar 23, 2012 at 2:22 PM, Ryan Stecker <[email protected]>wrote:
>
> Generally takes around an hour for my servers. Got lucky with a 40 min
> wait this time. Nothing out of the ordinary to report about that.
>
> On Thu, Mar 22, 2012 at 8:12 PM, Emil Larsson <[email protected]> wrote:
>
> Take it easy. People can afford to go a little offtopic now and then, well
> it's technically questions related to the update! Surprisingly the wiki was
> fairly quick this time too: http://wiki.teamfortress.com/wiki/Strange_Part
>
> Either way for something more relevant to server administrating, anyone
> else having trouble updating?
>
>
> On Fri, Mar 23, 2012 at 2:01 AM, Tontsadj <[email protected]> wrote:
>
>  Im still surprised how stupid people in this mailing list are. This is
> not for talking. If you want to know about strange parts how about waiting
> 30 minutes and check the wiki. This will be my first and final message in
> this mailing list.
>
> 23.3.2012 2:58, Jose C. Cacho kirjoitti:
>
> So does anyone know what this Strange Parts business is about?
>
> On Thu, Mar 22, 2012 at 8:44 PM, Cameron Lefcourt <[email protected]
> > wrote:
>
>  I want to know about these strange parts :P
>
>  ------------------------------
> Date: Thu, 22 Mar 2012 20:43:01 -0400
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released
>
>
> before anyone asks:  Lokalisointitiedostot päivitetty means "updated
> localisation files"
>
>  On Thu, Mar 22, 2012 at 8:30 PM, Eric Smith <[email protected]>wrote:
>
> We've released a mandatory update to Team Fortress 2. The notes for the
> update are below.
>
> -Eric
>
> ------------------------------
>
> Team Fortress 2
> - Added The Waxy Wayfinder
> - Added a new promotional item
> - Added Strange Parts that can be used to upgrade existing Strange-quality
> weapons
> - Updated The Cozy Camper to allow it to be used in Medieval Mode
> - Double-clicking on a tool in the backpack view will now use that tool
> - Fixed a bug that would sometimes cause weapons dropped after death to
> render with incorrect skins
> - Fixed a bug that would sometimes cause The Manmelter to display
> incorrect kill icons
> - Fixed a bug that would cause certain in-game notification sounds to play
> even if "cl_notifications_show_ingame" was false
> - Fixed a bug that would cause chat-text strange weapon rank up
> notifications to sometimes display player names as "unknown"
> - Increased Steam Workshop item description to 8000 characters
> - Updated arena_ravine
>    - Minor visual and performance improvements
> - Updated cp_well
>    - Performance improvements
> - Lokalisointitiedostot päivitetty
>
>
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