Well, most people have no idea about servers. But we're discussing about
the valves mailing list so let me say: i don't care about what most
people do.
Whatever, the low textures are available in the menu and are still
bugged. I thought both shouldn't be that hard to fix - last but not
least just the developers can decide if they fix this.
Am 01.05.2012 10:54, schrieb RT:
There's lots of things that people change without it being in Valve's
menu system, because to the non-advanced user they might not make much
sense (you could make the same argument for a bugged cl_showfps, as
there's no "show FPS counter" in the menu).
On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech
<[email protected] <mailto:[email protected]>> wrote:
No offense but alot of people seem to forget that regular players
aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
would've added a 'Disable dead bodies' option to their menus, right? I
know i sound kind of angry - sorry for that, i'm just trying to get a
point across really :(
2012/4/29 spendenanmich <[email protected]
<mailto:[email protected]>>:
> Bullet holes are red on wooden textures if using low textures.
>
> Also there is a bug if using cl_ragdoll_physics_enable 0. Dead
bodies will
> spawn in random position then.
>
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--
Regards,
Alex
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