Well, most people have no idea about servers. But we're discussing about the valves mailing list so let me say: i don't care about what most people do. Whatever, the low textures are available in the menu and are still bugged. I thought both shouldn't be that hard to fix - last but not least just the developers can decide if they fix this.

Am 01.05.2012 10:54, schrieb RT:
There's lots of things that people change without it being in Valve's menu system, because to the non-advanced user they might not make much sense (you could make the same argument for a bugged cl_showfps, as there's no "show FPS counter" in the menu).

On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech <[email protected] <mailto:[email protected]>> wrote:

    No offense but alot of people seem to forget that regular players
    aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
    would've added a 'Disable dead bodies' option to their menus, right? I
    know i sound kind of angry - sorry for that, i'm just trying to get a
    point across really :(

    2012/4/29 spendenanmich <[email protected]
    <mailto:[email protected]>>:
    > Bullet holes are red on wooden textures if using low textures.
    >
    > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead
    bodies will
    > spawn in random position then.
    >
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--
Regards,
Alex


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