Hiya!  I've been outta the TF2/CS:S server admin scene for a while now!  If
my memory serves me well, most of the time, these admin plugins break after
these big updates (or somehow crash the server sometimes), right?  Then,
it's up to the plugin authors to give it an update to work once again,
correct?

On Wed, Jun 27, 2012 at 5:32 PM, Lance Waidzunas <[email protected]> wrote:

> It should probably be noted that this update will most likely not play
> very well with plugins (SourceMod, MetaMod, etc.).  Plan on removing those
> if you're having trouble before hitting up the list post-update.  Keep an
> eye on other sources for updates to those plugins.  Also, depending on what
> other game assets are modified, custom HUD's will probably break tonight so
> expect a lot of grumbling from your communities in regards to that -
> remember, just tell them to delete /Scrips and /Resources and re-launch the
> game.
>
> Good luck guys, should be a fun night.
>
>
> On Wed, Jun 27, 2012 at 7:28 PM, HLDS <[email protected]> wrote:
>
>> Ahhh you can always tell a TF2 update is in the works when the entire
>> item server starts lagging and not responding.
>>
>> Updates are a wonderful thing!
>>
>> Mitchell Huang
>>
>> PS
>> I DO BELIVE IN MAGIC
>>
>> On Jun 27, 2012, at 8:23 PM, Nathanael Havez <[email protected]> wrote:
>>
>> And the localization files won't be updated.
>>
>> Natha - Multiplay Admin
>>
>> Le 28 juin 2012 à 02:21, byteframe a écrit :
>>
>> Yay! The seal mask is gonna be wrappable!
>>
>> On Wed, Jun 27, 2012 at 8:17 PM, Nathanael Havez <[email protected]> wrote:
>>
>>> I believe in it! I believe in it!
>>>
>>> Natha - Multiplay Admin
>>>
>>> Le 28 juin 2012 à 02:13, Fletcher Dunn a écrit :
>>>
>>> The new map name in today’s update is “sd_doomsday”****
>>> ** **
>>> Believe in magic!****
>>> ** **
>>> - Fletcher Dunn****
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