0 crashes and a lot of log entries from civilian exploit fixer SM plugin over here.
On Mon, Jul 9, 2012 at 5:31 PM, Invalid Protocol < [email protected]> wrote: > And many server crashes in CEconItemView::GetPlayerDisplayModel method.*** > * > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Jason > *Sent:* Tuesday, July 10, 2012 12:03 AM > *To:* [email protected]; Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Engine Error TF2**** > > ** ** > > We've been seeing this on our servers as well....no weapons, civilian > glitching, and restarting the server resolves it.**** > > On Mon, Jul 9, 2012 at 4:55 PM, Dominik Friedrichs <[email protected]> wrote:* > *** > > On 2012/07/09 22:35, AeroliteGaming.com wrote:**** > > Hello guys, > > I appear to be getting an engine error quite often recently, this is a > while past the last update. No plugins or anything edited. > > "Engine Error" > > "539/ - tf_weapon_builder: UTIL_SetModel: not precached: D |-2r"**** > > > I've also had a strange problem regarding weapons: Found my server in a > weird state where people would spawn without weapons and according to a > player his game would crash when trying to change the class or loadout. > This seemed to carry on across map changes; restarting the server fixed it. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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