My servers don't apply for quickplay connects, but we have been having
issues with disconnects from quickplay for awhile. I think in all likely
hood that the quickplay management servers are simply overloaded with
traffic and are dropping clients/servers. It is also likely that it also
what handles TF2 Trading which might explain some of the issues, but I
have no idea on the inter workings of valve so I might be just as easily
wrong.
On 7/14/2012 3:08 PM, Devin O'Malley wrote:
Hey all,
I don't often post here, but this time I felt it was important. I help
managed some TF2 servers, but I notice that as of late Quickplay has become
less reliable. It disconnects more often, and sometimes even requires a
server reboot to fix. More importantly, since the most recent updates on
the 11th and 13th of July, Quickplay no longer fills the server. It works
up until around 16-19 players, and then it dies out without helping the
server reach 21-24 (the server maximums). Has anyone else noticed this?
Is there any way to check if it is actually working?
Thank you for your time,
Devin O'Malley
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