These are still a thing. They started around the time of the pyro update. The main srcds thread spikes to 100% cpu utilization and all players in game will lock in place until CPU usage goes back to normal. Users will see something like this on the net graph in the more extreme cases:

http://i.imgur.com/Cox6Q.jpg

Sometimes the spikes are half a second, sometimes longer like this one. In the most extreme cases the server will drop all players with STEAMAUTH error 6.

I've personally seen this on my servers and watched the process monitor as it spikes. I've experienced the same symptoms on other servers and know a few other admins have noticed CPU spiking as well since the updates. Seems to be an issue on both Windows and Linux.

Disabling SourceMod/Metamod doesn't help. Neither does a clean install, so it's not an issue of corrupt installs unless the content servers are giving out bad data.

I'm guessing that a lot of admins are having this issue and just haven't noticed it. I've had it happen multiple times in a single map in some cases. In other instances the server can run for 10+ maps without issue.

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