I've looked at this binary, it doesn't work on current Half-Life 1 dedicated servers for multiple reasons (bad version number in the connect string, using bad auth method, and more), so make sure your server is up to date and this tool won't affect you.
- Alfred From: [email protected] [mailto:[email protected]] On Behalf Of Mart-Jan Reeuwijk Sent: Thursday, July 26, 2012 7:50 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Fake player flood You can just send a private mail to Fletcher Dunn or so, with a link. and even then, some time ago there was also some talk about it, and the solutions then where either a plugin, or a firewall rule to block with x reconnects in x time. ________________________________ From: Travis Brown <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Thursday, 26 July 2012, 1:36 Subject: Re: [hlds] Fake player flood I was able to attain this tool. If valve wants it i can upload it for them to download and reverse engineer. They will have to contact me via email privately as i wont publicly display a download link. On Wed, Jul 25, 2012 at 7:05 PM, Khalid Oqal <[email protected]<mailto:[email protected]>> wrote: Someone keeps flooding my server with fake players, which keeps connecting\disconnecting from the server. I managed to get a picture from the net: http://makeserver.ru/uploads/posts/2012-04/1334075710_1331584088_828c612b53f8.jpg It's really annoying to get some fps drops and lags. Hopefully you would release a fix. Regards, Khalid. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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