I have this problem when maps run for really long periods (more than 24 hours). 
If I do map changes every 3-4 hours on my 24/7 map servers, map changes don't 
appear to be as brutal. 

Sent from my iPad

On Aug 12, 2012, at 2:11 PM, Cameron Munroe <[email protected]> wrote:

> Its called tf2 itself. All servers have this issue to varying degrees. It 
> seems that on map change clients either quit out, or they lost connectivity 
> with the servers in time. Nothing has been found on how to resolve the issue.
> 
> 
> On 8/12/2012 10:43 AM, Violent Crimes wrote:
>> I have 15 servers for tf2 and they all seem to crash clients out on map 
>> change. I have removed sourcemod and metamod and they still crash. Is anyone 
>> else having this issue?
>> 
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