I have this problem when maps run for really long periods (more than 24 hours). If I do map changes every 3-4 hours on my 24/7 map servers, map changes don't appear to be as brutal.
Sent from my iPad On Aug 12, 2012, at 2:11 PM, Cameron Munroe <[email protected]> wrote: > Its called tf2 itself. All servers have this issue to varying degrees. It > seems that on map change clients either quit out, or they lost connectivity > with the servers in time. Nothing has been found on how to resolve the issue. > > > On 8/12/2012 10:43 AM, Violent Crimes wrote: >> I have 15 servers for tf2 and they all seem to crash clients out on map >> change. I have removed sourcemod and metamod and they still crash. Is anyone >> else having this issue? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

