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Today's Topics:
1. Re: [hlds_linux] TF MvM hosting questions (Alastor Raynes)
2. Re: Steam support library (Alfred Reynolds)
----------------------------------------------------------------------
Message: 1
Date: Wed, 15 Aug 2012 11:32:52 -0500
From: Alastor Raynes <[email protected]>
To: Half-Life dedicated Win32 server mailing list
<[email protected]>
Cc: "[email protected]"
<[email protected]>
Subject: Re: [hlds] [hlds_linux] TF MvM hosting questions
Message-ID:
<cad+u4roht15jt8pnvhz9j+27r691thweoqck0tv7jjahbha...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"
A few quick questions, if I may.
1) Will it be possible to force a server to run in only MvM mode, like how
Arena mode currently works? If so, how is this done?
2) If a server has the capability, will spectators be able to join and
watch MvM matches without SourceTV? If so, will they be able to cycle in
and out after each match, like Arena mode?
I apologize if these have already been answered.
On Aug 15, 2012 10:51 AM, "Fletcher Dunn" <[email protected]>
wrote:
> 7th.
>
> We'll do the best we can and are hoping to not release it too late.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Benedict Glover
> Sent: Wednesday, August 15, 2012 8:47 AM
> To: [email protected]
> Subject: Re: [hlds_linux] [hlds] TF MvM hosting questions
>
>
> 6th
>
> > From: [email protected]
> > Date: Wed, 15 Aug 2012 17:42:15 +0200
> > To: [email protected]
> > Subject: Re: [hlds_linux] [hlds] TF MvM hosting questions
> >
> > 5Th
> >
> > 2012/8/15 Vader_666 <[email protected]>
> >
> > > 4th
> > >
> > > 2012/8/15 Giovanni Harting <[email protected]>
> > >
> > > > Third.....
> > > >
> > > > 2012/8/15 Dr. McKay <[email protected]>
> > > >
> > > > > I second this request.
> > > > >
> > > > >
> > > > > Dr. McKay
> > > > > http://www.doctormckay.com
> > > > >
> > > > > On Aug 15, 2012, at 10:11 AM, "Frank" <[email protected]>
> wrote:
> > > > >
> > > > > > Is there any chance at all in having this update release
> > > > > > before 5PM
> > > > EST??
> > > > > > The Meet the Pyro update released so late for many of us that
> > > > > > we
> > > didn't
> > > > > have
> > > > > > time to do much in the form of damage control and make the
> > > > > > needed adjustments server side till the next day. It would be
> > > > > > nice to have
> > > it
> > > > > > release early enough so we can set servers up without it being
> > > > > > into
> > > the
> > > > > wee
> > > > > > hours of the night again.
> > > > > >
> > > > > > I believe that's just a very small favor to ask as this update
> > > appears
> > > > it
> > > > > > may be a beast.
> > > > > >
> > > > > > Thanks guys!
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: [email protected]
> > > > > > [mailto:[email protected]] On Behalf
> > > > > > Of
> > > > Fletcher
> > > > > > Dunn
> > > > > > Sent: Tuesday, August 14, 2012 1:17 PM
> > > > > > To: Half-Life dedicated Linux server mailing list
> > > > > > ([email protected]); Half-Life dedicated Win32
> > > server
> > > > > > mailing list
> > > > > > Subject: Re: [hlds_linux] [hlds] TF MvM hosting questions
> > > > > >
> > > > > > OK, a little investigating reveals that this statement I made:
> > > > > >
> > > > > > * You can switch the server in and out of any matchmaking mode
> > > > > > pool
> > > or
> > > > > back
> > > > > > to any regular game mode at any time.
> > > > > >
> > > > > > Is not really accurate! Sorry! If the server is EMPTY or has
> > > > > > fewer
> > > > > than 6
> > > > > > players, yes, there are no problems with switching --- that is
> true.
> > > > > > However, in general, switching from PvP to MvM is going to
> > > > > > cause
> > > > several
> > > > > > problems. (I believe that what would actually happen is that
> > > > > > the
> > > 7th,
> > > > > 8th,
> > > > > > etc. players who connect on a map change will be forced into
> > > spectator.
> > > > > At
> > > > > > any rate, we don't officially support that, so if you do it,
> > > > > > you're
> > > on
> > > > > your
> > > > > > own.) So, you should expect to segregate your servers into
> > > > > > MvM and
> > > > PvP.
> > > > > > Don't just put the MvM maps into the mapcycle file, that won't
> work.
> > > > > > (Actually, the mapcycle file is slightly different for MvM
> > > > > > because
> > > you
> > > > > > really are cycling through missions, not the maps. Likewise,
> > > > > > players
> > > > can
> > > > > > vote to change the "mission" even if it's on the current map.
> > > > > > We'll
> > > > have
> > > > > > more details on all this tomorrow.)
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > please visit:
> > > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_l
> > > > > > inux
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> > > > > archives, please visit:
> > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
> > > > > ux
> > > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
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> please visit:
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>
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Message: 2
Date: Wed, 15 Aug 2012 16:53:36 +0000
From: Alfred Reynolds <[email protected]>
To: "'[email protected]'" <[email protected]>, "'Half-Life
dedicated Win32 server mailing list'"
<[email protected]>
Subject: Re: [hlds] Steam support library
Message-ID:
<256ad3f8b3a8ae48bb2bb92584d7c22201206c0...@exchange10.valvesoftware.com>
Content-Type: text/plain; charset="us-ascii"
Doing the reg delete command below is the current workaround, and we
are working on a steamcmd update that won't cause this problem.
- Alfred
From: [email protected]
[mailto:[email protected]] On Behalf Of Joe Powell
Sent: Wednesday, August 15, 2012 9:17 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Steam support library
I have also suffered from this error, is there any official word on
a fix when running older servers with the newer steamcmd on the same box?
Joe
On 15 Aug 2012 17:12, "Dan Offord"
<[email protected]<mailto:[email protected]>> wrote:
If you're running this on windows, this will fix it without copying
over dll's / exe files :(
reg delete HKCU\Software\Valve\Steam\ActiveProcess /f
>From what I can see, steamcmd is setting an ActiveProcess variable
everytime this is run for updating csgo/killingfloor, in turn
forces a SteamDLL value of:
C:\games\killingfloor\bin\steamclient.dll
If you remove this value, all games will carry on working as normal
(eg Killing Floor will still load etc)
Regards,
Dan Offord
Technical Systems Administrator
Multiplay (UK) Ltd, Unit 7 Whitefield, Lepe Road, Blackfield
Southampton, Hampshire, SO45 1XR
Registered in England & Wales No. 3370594
Phone: +44 (0) 845 868 1337<tel:%2B44%20%280%29%20845%20868%201337>
| Direct: +44 (0) 56 000 36985<tel:%2B44%20%280%29%2056%20000%2036985>
Twitter: @liv3d | Skype: mpukliv3d
On 15 August 2012 15:12, Chris | Immortal-Servers.com
<[email protected]<mailto:[email protected]>> wrote:
i found a fix for this.
download this and extract to the where the .exe is in the root of the game
http://immortal-servers.com/downloads/steam.rar
it is steam files, i did this and works fine.
-----Original Message----- From: G. Hutchinson
Sent: Wednesday, August 15, 2012 3:01 PM
To: [email protected]<mailto:[email protected]>
Subject: Re: [hlds] Steam support library
Ok this is getting annoying. Normally I am pretty good at figuring
issues out and this one has been a thorn in my side for a month now.
I had to break apart a RAID so as to swap out a drive going bad. Ever
since then, I encounter the following (not always, but often enough to suck):
L 08/15/2012 - 08:30:09: Initializing Steam libraries for secure
Internet server
L 08/15/2012 - 08:30:10:
*********************************************************
L 08/15/2012 - 08:30:10: * Unable to load Steam support library.*
L 08/15/2012 - 08:30:10: * This server will operate in LAN mode only.*
L 08/15/2012 - 08:30:11:
*********************************************************
Aside from installing the steam client on the server, which it had
never been or had to be installed on prior to run the servers
publicly. For some reason installing the client remedies the issue.
But I notice sometimes it still fails occasionally. Un-installing and
reinstalling and/or leaving installed the client seems to fix. ONLY
that seems to fix it so far. My suspicion is somewhere there is a
registry link bad in the OS (Windows server 08, R2) pertaining to
hlds or such.
- verify_all does nothing to help the situation, my cl startup is
fine and it annoys me to have the steam client on the server to begin
with. Again, from the initial setup I did not have to have it
installed and it ran for years just fine without ever installing the
client on the machine. Does anyone know a perm fix for this? Even
deleting all steam references in registry has been to no avail,
unless I missed some (searched Steam). Reinstalling hlds did not help
to fix any possible broken registry links or such. I am tired of
having to fire up and watch for this message I never had issue with
before, only to see it on occasion and have to un-install and
reinstall steam client... On a server... That should not have to have
the client installed... Searching mailing list archives, the only
remedy I have found is the installing of the client. This is not a
fix, rather something that is circumventing a broken link somewhere
in my opinion.
It is not a firewall issue since that has not changed in years.
it is not a command line issue, they have not changed in years.
It is not a convar issue in any config, has not changed in years.
is not a SM, MM issue, updated and runs fine.
Reinstalling hlds did not help.
Virgin instances of the servers does not help.
Sometimes it happen after game server updates, sometimes after a
machine reboot.
Thanks,
Hutch
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End of hlds Digest, Vol 17, Issue 80
************************************