My linux servers are showing X/32 in the server list. My maxplayers is set to 
32. When I set sv_visiblemaxplayers to 6, a playercount of 0/6 is shown in the 
browser, despite the number of players (and bots) actually in the server. Not 
sure if this is causing people to fail to connect.

-J


On Aug 15, 2012, at 10:43 PM, Daniel Barreiro wrote:

> I'm playing coaltown, and when the tank comes and drops its bomc,
> nothing happens and the bots can't get in to drop their bombs.
> 
> On Wed, Aug 15, 2012 at 9:51 PM, Danh Pham <[email protected]> wrote:
>> Though, I do respect valve for it's commitment to it's fan base.
>> 
>> 
>> On Wed, Aug 15, 2012 at 9:48 PM, Danh Pham <[email protected]> wrote:
>>> 
>>> +1
>>> 
>>> 
>>> On Wed, Aug 15, 2012 at 9:34 PM, Kush Mahajani <[email protected]>
>>> wrote:
>>>> 
>>>> Valve:
>>>>> expects us to host community MvM servers
>>>>> community servers have problems updating
>>>> 
>>>> 
>>>> On Wed, Aug 15, 2012 at 6:33 PM, Lance Waidzunas <[email protected]>
>>>> wrote:
>>>>> 
>>>>> I had 10/10 servers fail, finally got a few going, all are going VERY
>>>>> slow right now through TCAdmin2 on End of Reality.  ONe server has gone 
>>>>> from
>>>>> 40.39% to 40.42% in 15 minutes.
>>>>> 
>>>>> On Wed, Aug 15, 2012 at 8:31 PM, Damir Butmir <[email protected]>
>>>>> wrote:
>>>>>> 
>>>>>> Is the update failing for anyone else? Looks like th update servers are
>>>>>> crashing under load...Neither my client or server will update as the 
>>>>>> Valve
>>>>>> update servers keep going down....
>>>>>> 
>>>>>>> From: [email protected]
>>>>>>> To: [email protected]; [email protected];
>>>>>>> [email protected]
>>>>>>> Date: Thu, 16 Aug 2012 01:01:26 +0000
>>>>>> 
>>>>>>> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>>>>>>> 
>>>>>>> We've released a mandatory update to TF2. The notes for the TF2
>>>>>>> update are below. There are shared engine changes that affect DoD:S and
>>>>>>> HL2:DM.
>>>>>>> 
>>>>>>> -Eric
>>>>>>> 
>>>>>>> ------------------------------
>>>>>>> 
>>>>>>> Team Fortress 2
>>>>>>> - Added Mann vs. Machine
>>>>>>> - Added Archimedes
>>>>>>> - Added The Soldier's Stogie
>>>>>>> - Added The Robro 3000
>>>>>>> - Updated The Helmet Without a Home to be paintable
>>>>>>> - Fixed some clipping issues with The Salty Dog
>>>>>>> - Removed player penetration from The Pomson 6000 and boosted the
>>>>>>> damage to compensate
>>>>>>> 
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives, please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> 
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> 
>>>>> 
>>>>> 
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>> 
>>>> 
>>>> 
>>>> 
>>>> --
>>>> ---------------------
>>>> Kush Mahajani
>>>> 
>>>> 
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>> 
>>> 
>> 
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


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